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Reference: CMNTDK02FR
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With fewer health points, they are able to absorb all damage from an attack at the cost of retreating one zone.
There are seven new adventurers, goblins, who will venture out on quests: Clotaire, Childebert, Bathilde, Clodomir, Pascal, Thibert, and Sigebert, each with unique abilities.
As for enemies, you'll have to face the Goblin Lord, who is undead, of course, as well as his minions, each as aggressive as the next.
Finally, there are 10 new quests to play, ranging in difficulty from 1 to 10. They can be played by classic adventurers or by the new goblin heroes. You can also play them as a campaign using the rules from the base game.
Unpainted miniatures (but with distinctive resin colors for adventurers, monsters, and bosses).
The Dead Keep: Chaos of Goblins requires the core game to be played.
Contents:
With fewer health points, they are able to absorb all damage from an attack at the cost of retreating one zone.
There are seven new adventurers, goblins, who will venture out on quests: Clotaire, Childebert, Bathilde, Clodomir, Pascal, Thibert, and Sigebert, each with unique abilities.
As for enemies, you'll have to face the Goblin Lord, who is undead, of course, as well as his minions, each as aggressive as the next.
Finally, there are 10 new quests to play, ranging in difficulty from 1 to 10. They can be played by classic adventurers or by the new goblin heroes. You can also play them as a campaign using the rules from the base game.
Unpainted miniatures (but with distinctive resin colors for adventurers, monsters, and bosses).
The Dead Keep: Chaos of Goblins requires the core game to be played.
Contents: