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Dangerous Gary

Reference: REDANL01

Dangerous Gary is a role-playing game in which the characters discover that urbex, a hobby involving visiting abandoned places, hides many secrets: dungeons.
  • French
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29,00€

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  • Technical sheet
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Dangerous Gary

Description

Dangerous Gary is a role-playing game whose system is inspired by Into the Odd. Simple rules, a surprising combat system, adventures focused on exploration: these are just some of the elements of this unusual game that you will find here. However, the universe in which you will experience strange adventures is very different from the one described in Into the Odd, since it is our own... or almost.

The characters in Dangerous Gary are ordinary individuals from the contemporary world who discover that urbex, a hobby involving visiting abandoned places, hides many secrets: dungeons, sites only accessible to initiates; donjexers, a secret community of dungeon explorers; artifacts, ordinary objects that are sources of incomprehensible challenges; and a whole history and tradition clearly linked to role-playing... Their adventures will lead them to discover unsuspected truths.

The Dangerous Gary core rulebook contains everything you need to play: an introduction to the dungeon crawler community, its members, how it works, its activities, and its secrets, such as dungeons and artifacts; game rules based on those of Into the Odd, chosen for their simplicity and modularity; truths for GMs and tips for running games.

Technical sheet

Description

Dangerous Gary is a role-playing game whose system is inspired by Into the Odd. Simple rules, a surprising combat system, adventures focused on exploration: these are just some of the elements of this unusual game that you will find here. However, the universe in which you will experience strange adventures is very different from the one described in Into the Odd, since it is our own... or almost.

The characters in Dangerous Gary are ordinary individuals from the contemporary world who discover that urbex, a hobby involving visiting abandoned places, hides many secrets: dungeons, sites only accessible to initiates; donjexers, a secret community of dungeon explorers; artifacts, ordinary objects that are sources of incomprehensible challenges; and a whole history and tradition clearly linked to role-playing... Their adventures will lead them to discover unsuspected truths.

The Dangerous Gary core rulebook contains everything you need to play: an introduction to the dungeon crawler community, its members, how it works, its activities, and its secrets, such as dungeons and artifacts; game rules based on those of Into the Odd, chosen for their simplicity and modularity; truths for GMs and tips for running games.

Technical sheet

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