Explore all our board games! Right here

Explore all our board games! Right here

Firesiege: A Feralis Story - Bargain

Reference: DGS018-OCC1

Wrapped box - Intact game material - A sunken corner - See picture - Multilingual game
  • English
  • From 12 years old
  • 1 to 2h
  • 1 to 4 players
Promotion
Bargain

70,36€

87,95€

-20%

  • Shipping costs from €1.95 - Free shipping on orders over €60 (metropolitan France)

  • Your order will be shipped with care

  • Secure payment

  • Description
  • Technical sheet

Firesiege: A Feralis Story - Bargain

Description

Wrapped box - Intact game material - A sunken corner - See picture - Multilingual game

Firesiege is a cooperative tower-defense game for 1 to 4 players

Each player controls a Valkun Hero with unique abilities. Turn by turn, players use action cards to defend against the Skreel swarm invading Eldor, aiming to kill your leader, Norad. The enemy army is nearly endless, so victory depends on outmaneuvering them by completing various goal cards. These include sealing the three Skreel Nests, rescuing inhabitants from Eldor’s citadel, and recruiting enough Marall mercenaries. The goal is to flip all six Banner tokens to the Victory side. Different challenges arise with each game based on the goal cards chosen.

During battle, each action triggers reactions: you see only one side of the card, while others see the reverse. Communication is essential, but you can’t freely discuss plans aloud. Each card played resolves both sides: a positive effect on the light side and a negative one on the shadow side. If your Hero dies, an enemy infiltrates the city center, or the swarm track reaches its maximum, the game ends immediately. Choose your actions wisely, as every move has consequences, and any card could be your last!

Technical sheet

Description

Wrapped box - Intact game material - A sunken corner - See picture - Multilingual game

Firesiege is a cooperative tower-defense game for 1 to 4 players

Each player controls a Valkun Hero with unique abilities. Turn by turn, players use action cards to defend against the Skreel swarm invading Eldor, aiming to kill your leader, Norad. The enemy army is nearly endless, so victory depends on outmaneuvering them by completing various goal cards. These include sealing the three Skreel Nests, rescuing inhabitants from Eldor’s citadel, and recruiting enough Marall mercenaries. The goal is to flip all six Banner tokens to the Victory side. Different challenges arise with each game based on the goal cards chosen.

During battle, each action triggers reactions: you see only one side of the card, while others see the reverse. Communication is essential, but you can’t freely discuss plans aloud. Each card played resolves both sides: a positive effect on the light side and a negative one on the shadow side. If your Hero dies, an enemy infiltrates the city center, or the swarm track reaches its maximum, the game ends immediately. Choose your actions wisely, as every move has consequences, and any card could be your last!

Technical sheet

Congratulations
Your product has been added to the cart.
My cart
( items)
( item)
( items)
( item)
Add wish list

Select the list of your choice

You must be logged in to edit your wish lists.

Log in