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In the Delta Green role-playing game, you are an Agent who is called upon when supernatural horrors creep into our world. You fight to prevent cosmic evil from ruining the lives and sanity of humans. You conspire to ensure that no one finds out and that no one sees what you have seen, or discovers the terrible truths you have uncovered.
The Agent's Handbook presents a clear set of rules that will bring back memories for fans of the old Delta Green without being an exact copy, even though it still uses D 100 and is based on characteristics/skills. It covers everything related to players: character creation, action resolution, mental health management, combat, equipment from the simplest to the most deadly, and how to obtain it through the American bureaucracy.
In the Delta Green role-playing game, you are an Agent who is called upon when supernatural horrors creep into our world. You fight to prevent cosmic evil from ruining the lives and sanity of humans. You conspire to ensure that no one finds out and that no one sees what you have seen, or discovers the terrible truths you have uncovered.
The Agent's Handbook presents a clear set of rules that will bring back memories for fans of the old Delta Green without being an exact copy, even though it still uses D 100 and is based on characteristics/skills. It covers everything related to players: character creation, action resolution, mental health management, combat, equipment from the simplest to the most deadly, and how to obtain it through the American bureaucracy.