Includes three original scenarios by Joe Banner with instructions for switching between them and two Front suggestions for playing them as a campaign.
Kheluz-Gund: a chase in a caravan of elementals driven by cantankerous dwarves and attacked by kobolds.
The Strange Apparatus: the tumultuous legacy of a not quite dead necromancer who stirs up much envy.
The Quartz Monolith: explore a strange monolith while preventing the scientists studying it from awakening the monster that slumbers within. Or vice versa.
In addition to the scenarios... I thought it would be a shame to just give the three scenarios like that, without anything else. So I came up with a few tips for using them one after the other, and vice versa, and perpendicularly. Perpendicularly? Yes! Because I suggest two Fronts to link them in a (fairly) open campaign (one is less so than the other, I admit).
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