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The Cathedral of Orléans

Reference: DLP-1085EN*

Let's build the Cathedral of Orléans together!
  • English
  • From 8 years old
  • less than 30mn
  • 2 to 4 players

29,95€

  • Shipping costs from €1.95 - Free shipping on orders over €60 (metropolitan France)

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  • Description
  • Technical sheet

The Cathedral of Orléans

Description

The cooperative family game

It is 1598, and you have settled in the middle of France in the city of Orléans on the Loire. Your goal is clear: Build a cathedral in Orléans — all of you together because only together can you meet this challenge!

In the co-operative game The Cathedral of Orléans, players will recruit followers familiar from Orléans to take actions — knights, craftsmen, scholars, traders, and monks — but these followers are divided between two pouches, so the question you will constantly face: From which pouch should I draw to get the desired tile? You will want to remember which tiles go into which bag at the end of the round, dividing duties between one another in order to work out your strategy together as effectively as possible.

Time is always a pressing issue. The cathedral must be completed in the third round at the latest, and if a tile can no longer be placed elsewhere with an action, it must go into the bell tower, with that tower's toll ending the round.

Special highlight: You build a real, three-dimensional cathedral!

Technical sheet

Description

The cooperative family game

It is 1598, and you have settled in the middle of France in the city of Orléans on the Loire. Your goal is clear: Build a cathedral in Orléans — all of you together because only together can you meet this challenge!

In the co-operative game The Cathedral of Orléans, players will recruit followers familiar from Orléans to take actions — knights, craftsmen, scholars, traders, and monks — but these followers are divided between two pouches, so the question you will constantly face: From which pouch should I draw to get the desired tile? You will want to remember which tiles go into which bag at the end of the round, dividing duties between one another in order to work out your strategy together as effectively as possible.

Time is always a pressing issue. The cathedral must be completed in the third round at the latest, and if a tile can no longer be placed elsewhere with an action, it must go into the bell tower, with that tower's toll ending the round.

Special highlight: You build a real, three-dimensional cathedral!

Technical sheet

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