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Reference: GMG5139
Tome of Adventure 8: The Dying Earth compiles nine adventures for the DCC Dying Earth campaign setting based on the amazing stories of Jack Vance.
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As Earth slouches towards its inevitable end untold millennia in the future, there are those who still grasp for riches, power, and magic. Scheming wizards conspire against one another while others pillage the relics of the past for their personal gain. Can you survive the plots and dangers of the Dying Earth?
Tome of Adventure 8: The Dying Earth compiles nine adventures for the DCC Dying Earth campaign setting based on the amazing stories of Jack Vance.
Herein you’ll find a panoply of adversaries to overcome, magics to be unearthed, and treasures to be wrested from the grips of their rightful owners. While these adventures can be used with Dungeon Crawl Classics, a copy of the DCC Dying Earth boxed set allows the judges and players to experience these scenarios as originally intended and is suggested for use.
As Earth slouches towards its inevitable end untold millennia in the future, there are those who still grasp for riches, power, and magic. Scheming wizards conspire against one another while others pillage the relics of the past for their personal gain. Can you survive the plots and dangers of the Dying Earth?
Tome of Adventure 8: The Dying Earth compiles nine adventures for the DCC Dying Earth campaign setting based on the amazing stories of Jack Vance.
Herein you’ll find a panoply of adversaries to overcome, magics to be unearthed, and treasures to be wrested from the grips of their rightful owners. While these adventures can be used with Dungeon Crawl Classics, a copy of the DCC Dying Earth boxed set allows the judges and players to experience these scenarios as originally intended and is suggested for use.