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D&D - Spelljammer: Adventures in Space Limited Edition

D09900000

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An alternative art cover with a distinctive design and soft-touch finish.
  • English

69,95 €

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An alternative art cover with a distinctive design and soft-touch finish

D&D Spelljammer: Adventures in Space introduces the astral plane as a Dungeons & Dragons campaign setting like no other. Home to the stars and gateway to the heavens, the astral plane is full of excitement and possibility. With the help of magic, Spelljammers can cross the oceans of Wildspace, sail the silver void known as the Astral Sea, and leap between the worlds of the D&D Multiverse.

Sail to the stars!

What is a Spelljammer? Spelljammers are pilots who propel and maneuver ships through the Astral Plane using a magical item called a spelljamming helm.

What is the Astral Plane? The Astral Plane is an infinitely vast celestial void where the stars and portals to the divine and demonic planes are located. It surrounds all the worlds of the material plane and is divided into two parts: the Wildspace and the Astral Sea.

What is the Wildspace? It is a part of the Astral Plane: all the worlds of the D&D multiverse are located within the Wildspace, an airless ocean teeming with space life forms.
What is the Astral Sea? Beyond the edge of Wildspace lies the second part of the Astral Plane: a silvery haze known as the Astral Sea. In this realm of thoughts and dreams, travelers can find swirling sheets of color that act as portals to other planes

Contents:
  • The Astral Adventurer's Guide, a 64-page hardcover book for players and dungeon masters that introduces the astral plane as a campaign setting and includes space-based character options, spells and magic items, deck plans and descriptions for spell-scrambling ships, and more.
  • Boo's Astral Menagerie , a 64-page hardcover book for Dungeon Masters that features game stats and descriptions for more than 60 creatures found in Wildspace and the Astral Sea, including astral elves, cosmic horrors, lunar and solar dragons, killer comets, and space clowns.
  • Light of Xaryxis , a 64-page hardcover adventure for Dungeon Masters set in the astral plane and designed for characters of levels 5-8
  • Double-sided poster of Bral's Rock, an asteroid city that can serve as both an adventure location and a campaign center in the astral plane
  • Sturdy four-panel Dungeon Master display designed for use with the books in this set
Theme(s) Fantastic
Language(s) English
Number of pages 192
Book cover Hardcover
System 5E Compatible
Editor Wizards of the coast

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