Gorizia 1916 is an operational level game simulating the Sixth Battle of the Isonzo.
This is a mini-monster, very playable game with many hundreds of die-cut counters, one 22"x34" map with large hexes representing the theater of the Isonzo River, at a scale of 900m per hex, 1 day per game-turn. Each unit counter represents a battalion, or an artillery battery.
The game system is the same as its predecessor, Strafexpedition 1916.
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