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Pirates under Fire

Reference: EXP01

Pirates Under Fire is an original, tactical, and dynamic two-player tile game that lasts 30 minutes and that can be played from 10 years old. Each player is a pirate in charge of a fleet; each ship is numbered from 1 to 9, each of them having a special ability. The goal of the game is to deploy your ships to form combinations while performing their effects.
  • French, English
  • From 10 years old
  • less than 30mn
  • 2 players

23,50€

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  • Technical sheet
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Pirates under Fire

Description

Pirates Under Fire is an original, tactical, and dynamic two-player tile game that lasts 30 minutes and that can be played from 10 years old.

Each player is a pirate in charge of a fleet; each ship is numbered from 1 to 9, each of them having a special ability. The goal of the game is to deploy your ships to form combinations while performing their effects.

Players perform their turns one after another by laying a ship on a sea space. They apply the effect of the sea space and the effect of the ship tile. This is the main action. They can also perform an optional action: buying a mercenary ship by paying its cost. The game ends when each player has played 16 turns.

At the end of the game, players score victory points (VPs) for:
• the combinations made (three or more ship tiles laid side by side with identical numbers or forming a sequence of increasing or decreasing numbers),
• the ships laid in the opponent player's sea side,
• some mercenary ships, and
• the VP tokens collected during the game.

The player with the most VPs wins.

Technical sheet

Videos

Open Ze Bouate

Interview

Le Ludochrono

DéludiK

Description

Pirates Under Fire is an original, tactical, and dynamic two-player tile game that lasts 30 minutes and that can be played from 10 years old.

Each player is a pirate in charge of a fleet; each ship is numbered from 1 to 9, each of them having a special ability. The goal of the game is to deploy your ships to form combinations while performing their effects.

Players perform their turns one after another by laying a ship on a sea space. They apply the effect of the sea space and the effect of the ship tile. This is the main action. They can also perform an optional action: buying a mercenary ship by paying its cost. The game ends when each player has played 16 turns.

At the end of the game, players score victory points (VPs) for:
• the combinations made (three or more ship tiles laid side by side with identical numbers or forming a sequence of increasing or decreasing numbers),
• the ships laid in the opponent player's sea side,
• some mercenary ships, and
• the VP tokens collected during the game.

The player with the most VPs wins.

Technical sheet

Videos

Open Ze Bouate

Interview

Le Ludochrono

DéludiK

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