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Arkham Horror : The Card Game – For the Greater Good


“Here he knew strange things had happened once, and there was a faint suggestion behind the surface that everything of that monstrous past might not have utterly perished.” –H.P. Lovecraft, The Dreams in the Witch House
  • English
  • From 14 years old
  • 30mn to 1h
  • 1 to 4 player(s)

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15,95 €


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Horror in Arkham: The Card Game - For the Greater Good

"He knew that strange things had happened there in the past, and a vague impression, behind appearances, suggested that everything about this monstrous past - at least in the narrowest, darkest and most tortuous alleys - was not completely dead. » - H.P. Lovecraft, The Witch's House

Four citizens of Arkham disappeared during a charity gala organized by the Silver Twilight Lodge. You began to study the city in order to solve the mysteries related to all these disappearances. Your investigation begins in the Witch's House and then on Hangman's Hill. Now you must return and follow your very first trail: the Silver Twilight Lodge.

For the Greater Good contains Scenario V of the campaign: The Broken Circle.

Theme(s) LittératureHorror
Language(s) English
Mechanism(s) ScenarioCombinationCards
Expansion for Horreur à Arkham : Le Jeu de Cartes
Editor Fantasy Flight Games

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