One of the players is the "Runner", who moves around a city using gadgets. The "Dispatcher" pursues him, sending his helicopter and patrol cars in pursuit.
The Runner has a limited number of movement tiles, so he must plan his moves to avoid hitting a dead end.
Each move also leaves clues for the coordinator to deduce where he's gone. The dispatcher has powerful search capabilities and can call for reinforcements if the situation becomes complicated. If the runner is hit twice, the game is over.
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