6 qui prend ! Junior, a cow race suitable from age 5
6 qui prend ! Junior reworks the original game's principle by replacing numbers with illustrations of cows from 6 different breeds, originating from various countries. Each player draws a Cow card and must place it in one of 4 rows, following a golden rule: the breed shown must not already appear in the chosen row. If the 6th different breed completes a row, the player who placed that card wins all the cards in the row.
Collect the most cards, or the fewest depending on the variant
In the base rules of 6 qui prend ! Junior, the goal is to collect as many cards as possible; the game ends once the draw pile runs out, and whoever has the most cards wins. A variant for older children flips the goal: each player holds a hand of 3 cards and must plan ahead to avoid placing the 6th cow and collecting the row, with the player ending with the fewest cards winning instead.