Curses & Covens is an asymmetric social deduction game where townsfolk collaborate to outwit a relentless witch hunter. Each round, players secretly move witch and townsfolk cards between locations, trying to unite friendly witches and avoid detection. The hunter sees only the movement, not the identities, and must make calculated captures while interpreting table talk and misdirection. Players can free captured witches, charm or curse the hunter, or gather three witches to form a coven and win the game. With tense mind games, dramatic reveals, and deluxe components, Curses & Covens offers a richly thematic and highly interactive experience.
Key Features:
- ONE VS MANY SHOWDOWN: Townsfolk secretly maneuver witches while a lone witch hunter attempts to predict movements and make captures
- HIDDEN MOVEMENT AND BLUFFING: Move townsfolk and witches in secret, creating uncertainty, misdirection, and clever mind games
- MAGICAL WIN CONDITIONS: Free captured witches, charm or curse the hunter, or assemble a coven of three witches to claim victory
- TENSE SOCIAL PLAY: Open discussion gives the hunter insight, while subterfuge and coordinated deception empower the towns
- PREMIUM COMPONENTS: Features deluxe tarot sized cards with gold foil accents and a felt hat first player token for added table presence