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In Deo Veritas

Reference: BP-HW01

Fast Play Rules for Exciting Seventeenth Century Battles in Smaller Scales.
  • English
  • From 14 years old
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  • Technical sheet
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In Deo Veritas

Description

Fast Play Rules for Exciting Seventeenth Century Battles in Smaller Scales

Designed to recreate actual battles, In Deo Veritas focuses on the command decisions needed to maintain the motivation of the army. The six actual battle scenarios provide a range of different challenges from the warfare of the seventeenth century.

Battles are played at the brigade level with all major elements are on 75mm/3" wide bases. Using smaller scale figures (6-15mm) lets players give their units a realistic feel. The ground scale of 1" = 40yds means the typical 6ft x 4 ft table is large enough to accommodate most battles of the period. Most players will already have everything needed to play (d6, tape measure and a deck of cards). More scenarios and game support will become available in future. To learn the rules will take 2 hours or so using some of the smaller battles. Once you have become familiar with the core elements then your games will flow more quickly and a larger battle such as Wittstock should last for 3-4 hours depending on the arrival of the reinforcements.

The rules contain 6 scenarios to get you started, with more available on this page: see downloads below.

Technical sheet

  • Author(s)
  • Language(s)
  • Mechanism(s)
  • Country of origin
  • Warning(s)
    Warning! Not suitable for children under 3 years of age. Small parts. Choking hazard.
  • EAN 9781913336097
  • Publishers Helion & Company

Description

Fast Play Rules for Exciting Seventeenth Century Battles in Smaller Scales

Designed to recreate actual battles, In Deo Veritas focuses on the command decisions needed to maintain the motivation of the army. The six actual battle scenarios provide a range of different challenges from the warfare of the seventeenth century.

Battles are played at the brigade level with all major elements are on 75mm/3" wide bases. Using smaller scale figures (6-15mm) lets players give their units a realistic feel. The ground scale of 1" = 40yds means the typical 6ft x 4 ft table is large enough to accommodate most battles of the period. Most players will already have everything needed to play (d6, tape measure and a deck of cards). More scenarios and game support will become available in future. To learn the rules will take 2 hours or so using some of the smaller battles. Once you have become familiar with the core elements then your games will flow more quickly and a larger battle such as Wittstock should last for 3-4 hours depending on the arrival of the reinforcements.

The rules contain 6 scenarios to get you started, with more available on this page: see downloads below.

Technical sheet

  • Author(s)
  • Language(s)
  • Mechanism(s)
  • Country of origin
  • Warning(s)
    Warning! Not suitable for children under 3 years of age. Small parts. Choking hazard.
  • EAN 9781913336097
  • Publishers Helion & Company

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