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Reference: IEL-70491
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After the arrival of the Portuguese in Japan, the daimyos fought for control of foreign trade and technology. Himeji Castle, a symbol of feudal power, became a strategic center for clans seeking to gain influence.
Each turn, you will use your lamp tokens to obtain resources and activate actions. Among the available actions, you can purchase and upgrade influence cards, place clan seals on gardens and training grounds, move your courtier between circles of influence, or trade with the Portuguese.
These actions will allow you to accumulate a series of icons (flags, katanas, kabutos, and origami miniatures) that will earn you points. The player who finishes with the most points wins the game.
Contents:
After the arrival of the Portuguese in Japan, the daimyos fought for control of foreign trade and technology. Himeji Castle, a symbol of feudal power, became a strategic center for clans seeking to gain influence.
Each turn, you will use your lamp tokens to obtain resources and activate actions. Among the available actions, you can purchase and upgrade influence cards, place clan seals on gardens and training grounds, move your courtier between circles of influence, or trade with the Portuguese.
These actions will allow you to accumulate a series of icons (flags, katanas, kabutos, and origami miniatures) that will earn you points. The player who finishes with the most points wins the game.
Contents: