Explore all our board games! Right here

Explore all our board games! Right here

Pax Maleficium - Fall of the Witchhunters

Reference: ION15

In Pax Maleficium - Fall of the Witchhunters, lead the fight against the 17th century English witch hunts.
  • English
  • From 14 years old
  • 1 to 2h
  • 1 to 4 players
Pre-order : Septembre 2026

84,95€

  • Shipping costs from €1.95 - Free shipping on orders over €60 (metropolitan France)

  • Your order will be shipped with care

  • Secure payment

  • Description
  • Technical sheet

Pax Maleficium - Fall of the Witchhunters

Description

Pax Maleficium is a strategy game where you play as a leader in the fight against the 17th century English witch hunts. A person who through reason saw the wrong doings, the maleficium, in what the witch hunters pursued. A person dedicated to bringing this horrible practice to an end and making the witch hunters fall from grace.

You play as one of the persons that saw beyond the hysteria in the society concerning witchcraft. By promoting Enlightened thought, Religious tolerance and Legal skepticism you will succeed and eventually your work will lead to changes in the law. You do this by gathering evidence, confronting witch hunters, dispelling hysteria, and championing justice, securing your legacy as the one that ended the witch hunts.

Buy cards from the market to acquire allies and evidence. The allies in your tableau give you actions and influence. Position yourself on the map to take actions and challenge witch hunters. Calm hysteria and thwart your opponent’s plans.

The game can be played competitively or as a solo game.

Technical sheet

Description

Pax Maleficium is a strategy game where you play as a leader in the fight against the 17th century English witch hunts. A person who through reason saw the wrong doings, the maleficium, in what the witch hunters pursued. A person dedicated to bringing this horrible practice to an end and making the witch hunters fall from grace.

You play as one of the persons that saw beyond the hysteria in the society concerning witchcraft. By promoting Enlightened thought, Religious tolerance and Legal skepticism you will succeed and eventually your work will lead to changes in the law. You do this by gathering evidence, confronting witch hunters, dispelling hysteria, and championing justice, securing your legacy as the one that ended the witch hunts.

Buy cards from the market to acquire allies and evidence. The allies in your tableau give you actions and influence. Position yourself on the map to take actions and challenge witch hunters. Calm hysteria and thwart your opponent’s plans.

The game can be played competitively or as a solo game.

Technical sheet

Congratulations
Your product has been added to the cart.
My cart
( items)
( item)
( items)
( item)
Add wish list

Select the list of your choice

You must be logged in to edit your wish lists.

Log in