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Reference: AGA213
Iron Kingdoms Requiem – Beyond the Borderlands is a supplement for Iron Kingdoms Requiem.
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Beyond the Border Kingdoms for Iron Kingdoms: Requiem introduces you to the lands beyond the borders of the Steel Kingdoms, including the empires of Rhul and Ios, as well as the surrounding wilds.
The second part of the book gives you all the tools you need to create characters seeking to make their fortune or simply survive beyond the borders of the Steel Kingdoms: from porcine facoches to sinister soulless ones, from bone crushers to shamans and wizards, who command the powerful beasts of the wilds much as mechastrategists control assault scaraks.
You’ll discover, among other things:
• Five new species: ferocious gobbers, Marchelians, pygs, soulless elves, and facoches.
• Three brand-new classes: bone crushers, shamans, and sorcerers
• Twenty-five subclasses, such as the tactical arcanist, the phantom shooter, and the path of the battle mage.
• Backstories and adventurer companies.
• Rules for representing a character’s allegiance to a Rhufolk clan or an Iosian house.
This book also includes over a hundred new spells, unique weapons and items, options for Iosian and Rhulic mechamagic and scaraciers, as well as rules for commanding powerful and fearsome warbeasts!
Beyond the Border Kingdoms for Iron Kingdoms: Requiem introduces you to the lands beyond the borders of the Steel Kingdoms, including the empires of Rhul and Ios, as well as the surrounding wilds.
The second part of the book gives you all the tools you need to create characters seeking to make their fortune or simply survive beyond the borders of the Steel Kingdoms: from porcine facoches to sinister soulless ones, from bone crushers to shamans and wizards, who command the powerful beasts of the wilds much as mechastrategists control assault scaraks.
You’ll discover, among other things:
• Five new species: ferocious gobbers, Marchelians, pygs, soulless elves, and facoches.
• Three brand-new classes: bone crushers, shamans, and sorcerers
• Twenty-five subclasses, such as the tactical arcanist, the phantom shooter, and the path of the battle mage.
• Backstories and adventurer companies.
• Rules for representing a character’s allegiance to a Rhufolk clan or an Iosian house.
This book also includes over a hundred new spells, unique weapons and items, options for Iosian and Rhulic mechamagic and scaraciers, as well as rules for commanding powerful and fearsome warbeasts!