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Gran Meccanismo: Clockpunk Roleplaying in Da Vinci's Florence

Reference: OSP-849670

Gran Meccanismo: Clockpunk Roleplaying in Da Vinci's Florence is a cloak-and-dagger role-playing game where the winding streets of Florence teem with sinister Venetian spies and Milanese mercenaries, while an army of robot knights marches toward the Vatican.
  • English
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27,95€

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Gran Meccanismo: Clockpunk Roleplaying in Da Vinci's Florence

Description

A role-playing game of fantastic inventions and Machiavellian politics in Renaissance Italy.

It is the year of our Lord 1510, and one wonders if history might have unfolded differently if Niccolò Machiavelli, military commissioner of the Republic of Florence, had not understood the true extent of Leonardo da Vinci's genius. In such a world, the visionary could have simply wasted his time painting portraits of women and scribbling in a sketchbook.

Instead, he unleashed a technological revolution where primitive computers, adorned with delicately painted cupids, run on water clocks, spring-powered tanks thunder across the battlefield, and gliders fly across the perfectly blue Tuscan sky.

Players are patricians, mercenaries, spies and inventors in Renaissance Italy where they may find themselves crossing swords with Machiavelli, avoiding the charms of Lucrezia Borgia and listening to Christopher Columbus tell you about the new world he discovered...

Technical sheet

Description

A role-playing game of fantastic inventions and Machiavellian politics in Renaissance Italy.

It is the year of our Lord 1510, and one wonders if history might have unfolded differently if Niccolò Machiavelli, military commissioner of the Republic of Florence, had not understood the true extent of Leonardo da Vinci's genius. In such a world, the visionary could have simply wasted his time painting portraits of women and scribbling in a sketchbook.

Instead, he unleashed a technological revolution where primitive computers, adorned with delicately painted cupids, run on water clocks, spring-powered tanks thunder across the battlefield, and gliders fly across the perfectly blue Tuscan sky.

Players are patricians, mercenaries, spies and inventors in Renaissance Italy where they may find themselves crossing swords with Machiavelli, avoiding the charms of Lucrezia Borgia and listening to Christopher Columbus tell you about the new world he discovered...

Technical sheet

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