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An Altogether Different River

Reference: PHP001-AADR

An Altogether Different River is a GM-less roleplaying game meant for 2 to 4 players and a single session of about 3-4 hours.
  • English
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12,95€

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  • Description
  • Technical sheet

An Altogether Different River

Description

An Altogether Different River is a GM-less roleplaying game meant for 2 to 4 players and a single session of about 3-4 hours.

It is about creating a Town together, and seeing how it changes through the lens of those who left it and returned, and those who stayed throughout.
It is about returning home and grappling with what has and hasn't changed.
At the start of the game, you will collaboratively build a Town out of several elements. You will draw two maps for the Town: one for the Town Then, and one for the Town Now.
You then create your characters and choose whether they left the Town and returned, or stayed throughout the period. You also highlight certain questions you want to explore through your characters and relationships. You will track this through a relationship map which you draw between the Towns.
Then you introduce and explore different aspects of the Town and play through different scenes to flesh out the Town and the characters, seeking to answer the different questions you have.

Technical sheet

Description

An Altogether Different River is a GM-less roleplaying game meant for 2 to 4 players and a single session of about 3-4 hours.

It is about creating a Town together, and seeing how it changes through the lens of those who left it and returned, and those who stayed throughout.
It is about returning home and grappling with what has and hasn't changed.
At the start of the game, you will collaboratively build a Town out of several elements. You will draw two maps for the Town: one for the Town Then, and one for the Town Now.
You then create your characters and choose whether they left the Town and returned, or stayed throughout the period. You also highlight certain questions you want to explore through your characters and relationships. You will track this through a relationship map which you draw between the Towns.
Then you introduce and explore different aspects of the Town and play through different scenes to flesh out the Town and the characters, seeking to answer the different questions you have.

Technical sheet

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