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Thirteen Parsecs: Beyond the Solar Frontier

ELG2007

NewRed price

Play any sub-genre or style of science fiction from gritty cyberpunk to epic planetary romance with this customizable Tabletop RPG Powered by O.G.R.E.S., the same rules as Night Shift: Veterans of the Supernatural Wars and Wasted Lands: The Dreaming Age.

  • English

39,95 €

Shipping from 1.95€ - Free from 60€ (metropolitan France)

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What Lies Beyond the Solar Frontier?

Thirteen Parsecs: Beyond the Solar Frontier offers all the rules you need to run any sort of science fiction campaign from gritty cyberpunk to outer space war dramas to science fantasy in the grand planetary romance tradition, to hard sci-fi, isolationist starfaring horror, and beyond! Whether your jam is Asimov, Lucas, Roddenberry, Larson, Bradbury, Clarke, Dick, Gibson, Heinlein, or any other, 13P will do the job!
Powered by O.G.R.E.S., the celebrated rules system that drives Wasted Lands: The Dreaming Age and Night Shift: Veterans of the Supernatural Wars, it seamlessly integrates with our other games and offers fast playing, intuitive, and fun rules.
Within you'll find:
  • Character archetypes ready to take on the stars including the Augmented, Blaster, Bounty Hunter, Diplomat, Merc, Mystic Knight, Psychic, and Slicer.
  • Unique starship creation and combat rules that focus on the systems of your vessel and cover everything from tiny shuttles to full space stations and beyond!
  • Alien species including the Android/Robot, Canis, Decti, Felis, Grey, Jalex, Remoni, Saurian, plus guidelines for creating your own original species.
  • Cultural backgrounds to give your characters a unique history!
  • Fate Points to give your players some extra agency - escape hits, make saves, and even engage in minor scene edits!
  • Complete skills system to customize character abilities
  • Psionics, mystical powers, superpowers, and custom gear!
  • Heroic Touchstones, an option to build campaigns around heroes with true destinies
  • Solar Frontiers: mini-settings detailing what lies within and beyond the 13-parsec limit.
  • A complete GM chapter discussing various sub-genres of sci-fi and how to use them in game
  • A custom planetary creation system
  • Custom time machine design
  • and more!

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