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Age of Vikings: Companion

Reference: CHA2043-H

A sourcebook for the Age of Vikings TTRPG.
  • English
Pre-order : 16 septembre

39,95€

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  • Description
  • Technical sheet

Age of Vikings: Companion

Description

The Age of Vikings Companion is an essential sourcebook for your Age of Vikings games, with a variety of materials for players and gamemasters alike, expanding the options available for your characters and your campaigns!
 

  • A sample region, the Eastern Stronghold Fjord, detailed for your use.
  • Four ready-to-play adventures, including a multi-part adventure taking your heroes on a Viking voyage.
  • Creation guidelines for heroes from other cultures, including Byzantine Greeks, English, Finns, Irish, Scandinavians, Scots, and Slavs.
  • Guidance for creating nonhuman characters such as dwarfs, elves, giants, sealskins, and ravens.
  • Divine powers your heroes can use, channelling their dedication to the Norse gods into spectacular mythic abilities. 
  • Rules for converting to Christianity, or forsaking all gods entirely.
  • A fast, fun, and easy-to-use system for creating Icelandic communities-complete with important characters and their relationships-all with a single roll of the dice. 
  • A bestiary filled with creatures, humans, and monsters found in Iceland, the Norse world, and further beyond. Horns blow, swords ring against shields, sails unfurl, waves crash, and the thunder rumbles. It is a time of adventure... the Age of Vikings!

Technical sheet

Description

The Age of Vikings Companion is an essential sourcebook for your Age of Vikings games, with a variety of materials for players and gamemasters alike, expanding the options available for your characters and your campaigns!
 

  • A sample region, the Eastern Stronghold Fjord, detailed for your use.
  • Four ready-to-play adventures, including a multi-part adventure taking your heroes on a Viking voyage.
  • Creation guidelines for heroes from other cultures, including Byzantine Greeks, English, Finns, Irish, Scandinavians, Scots, and Slavs.
  • Guidance for creating nonhuman characters such as dwarfs, elves, giants, sealskins, and ravens.
  • Divine powers your heroes can use, channelling their dedication to the Norse gods into spectacular mythic abilities. 
  • Rules for converting to Christianity, or forsaking all gods entirely.
  • A fast, fun, and easy-to-use system for creating Icelandic communities-complete with important characters and their relationships-all with a single roll of the dice. 
  • A bestiary filled with creatures, humans, and monsters found in Iceland, the Norse world, and further beyond. Horns blow, swords ring against shields, sails unfurl, waves crash, and the thunder rumbles. It is a time of adventure... the Age of Vikings!

Technical sheet

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