Extreme Race: The Card Game — Build your racer, beat the clock
Engines roar, tyres kick up dust, and every card you draw could make or break your race. Collect the parts you need — engines, brakes, tyres, shock absorbers, and cockpits — faster than your rivals, and be the first to cross the finish line.
How it works
Sets matter more than speed alone: even sets of matching parts (2, 4, or 6) push your car forward, while odd sets (1, 3, or 5) send it backward. Watch what your opponents are collecting — sometimes taking the part they need is smarter than taking the one you want.
The Bivouac is where unclaimed cards pile up — a source of exactly what you need, or exactly what will ruin your round.
Garage cards add a layer of hidden strategy: pick up 4 or more cards from the Bivouac and you'll draw 3 secret Garage cards. Keep one, return two to the Bivouac — enough to swing a round in your favor, or hand your rival a problem.
The game runs over several rounds, and the player trailing in points gets to keep one secret card for the next round — a twist that can decide the whole race.
Goal: Be the first to reach 100 points.
Why you'll love it
- Quick to learn, plays in 20-40 minutes
- Tactical, not just luck-based — reading opponents matters
- Great for larger groups, 2-6 players
- Compact and portable — easy to bring anywhere
- Multi-round tension that builds toward the finish
- Made in Europe
What's in the box
Racing part cards (engines, brakes, tyres, shock absorbers, cockpits), Bivouac and Garage cards, and a full rulebook.