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In order of the line, have your frogs jump to try to land in an empty pool.
Once all the frogs have jumped, set up the starting line for the next round by removing the frogs that successfully landed from the pools, starting with the smallest pool and moving to the largest.
Put the ones that missed their jump into the bag, then randomly draw them one by one and place them at the end of the line. But be careful: the last frog drawn does not join the line; it is eliminated. As compensation, its owner draws a card that grants a one-time power.
Finally, remove the largest pool still in play from the board so that there is always one more frog than there are pools.
The last frog in play is the champion of Cool Jump! You can stick a medal on it to identify it for future games!
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