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The Dungenerator: DIE in a Dungeon

Reference: MUH192V003

The DUNGENERATOR - DIE in a Dungeon is a solo or cooperative, narrative dungeon-crawler. In it, your polyhedral dice become doomed adventurers attempting to save and rebuild a village that sits on the edge of a labyrinthine, ever-changing dungeon!

  • English
  • From 14 years old
  • 30mn to 1h
  • 1 to 2 players

37,95€

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  • Description
  • Technical sheet

The Dungenerator: DIE in a Dungeon

Description

The DUNGENERATOR - DIE in a Dungeon is a solo or cooperative, narrative dungeon-crawler. In it, your polyhedral dice become doomed adventurers attempting to save and rebuild a village that sits on the edge of a labyrinthine, ever-changing dungeon!
  • Narrative dungeon crawler: DIE in a Dungeon's player decks contain many different actions for the players to take. Each action is associated with a verb, and this generates a story each game session!
  • Rogue-lite campaign: DIE in a Dungeon is built to be played over several sessions. In order to have a shot at defeating the evil that lurks within the dungeon, players will have to first complete smaller Village Quests to build up their Village, collect Loot, Train, and add Gear and special Heroic Actions to their decks.
  • Deckbuilding: There are many ways to customize your party throughout each campaign and several paths to victory. Each campaign will be a unique experience!
  • Playable as a filler game, or to fill an evening: It's easy to add or drop a player, even in the middle of a session, and you can save your campaign progress at any point. Setup and takedown is quick (~5 minutes), so you can play a bit while you wait for your TTRPG group to arrive! A single full session of the game usually takes around 40 minutes solo or 60 minutes for 2 players.
  • Jam-packed with art and surprises: Each card in the deck is different on the front and back, and the game is filled with dozens of hand-drawn illustrations by inky artist ROLLINKUNZ! You never know what magic item you'll find, ability you'll unlock, or foe you'll face!

Technical sheet

Description

The DUNGENERATOR - DIE in a Dungeon is a solo or cooperative, narrative dungeon-crawler. In it, your polyhedral dice become doomed adventurers attempting to save and rebuild a village that sits on the edge of a labyrinthine, ever-changing dungeon!
  • Narrative dungeon crawler: DIE in a Dungeon's player decks contain many different actions for the players to take. Each action is associated with a verb, and this generates a story each game session!
  • Rogue-lite campaign: DIE in a Dungeon is built to be played over several sessions. In order to have a shot at defeating the evil that lurks within the dungeon, players will have to first complete smaller Village Quests to build up their Village, collect Loot, Train, and add Gear and special Heroic Actions to their decks.
  • Deckbuilding: There are many ways to customize your party throughout each campaign and several paths to victory. Each campaign will be a unique experience!
  • Playable as a filler game, or to fill an evening: It's easy to add or drop a player, even in the middle of a session, and you can save your campaign progress at any point. Setup and takedown is quick (~5 minutes), so you can play a bit while you wait for your TTRPG group to arrive! A single full session of the game usually takes around 40 minutes solo or 60 minutes for 2 players.
  • Jam-packed with art and surprises: Each card in the deck is different on the front and back, and the game is filled with dozens of hand-drawn illustrations by inky artist ROLLINKUNZ! You never know what magic item you'll find, ability you'll unlock, or foe you'll face!

Technical sheet

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