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Mothership - CRYO-SIQ

Reference: WAMA03

A one-shot 'hunter and hunted' scenario for the sci-fi horror TTRPG, Mothership 1e.

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9,95€

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  • Technical sheet

Mothership - CRYO-SIQ

Description

A one-shot 'hunter and hunted' scenario for the sci-fi horror TTRPG, Mothership 1e. 

The players have been hired to work aboard a small freighter that's transporting a coffin-sized box. The rules are simple: don’t open the box, don’t ask about the box and don’t ask about the box's owner. 
Among the crew hides a stimulant-frenzied assassin. Using the module's sabotage table, the assassin holds a deadly advantage, but the players have strength in numbers. In order to survive they'll need to shake off the effects of cryosickness and out-think the assassin in a tense, strategic battle where every move counts.
Features:
  • One-shot: Enough content to make sure a single session is jam-packed with entertainment.
  • Fully illustrated: Locations, NPCs and items featured in the module are illustrated.
  • Map: A detailed isometric map of the spaceship Siq and a printer-friendly, spoiler-free 2D digital map designed to be handed out to players.
  • Encounter tables: Tables for generating random events to make sure that no two playthroughs are the same.
  • Ship Manifest: A ship with completed stats that can be utilised in your other sessions.
  • Beginner-friendly: With a contained environment and simple mechanics, I wrote Cryo-Siq to be accessible for new Mothership players and first-time Wardens.
  • Campaign-friendly: Cryo-Siq is versatile enough that it can slot into an existing campaign you're running, either as a job contract or a travel encounter.

Technical sheet

Description

A one-shot 'hunter and hunted' scenario for the sci-fi horror TTRPG, Mothership 1e. 

The players have been hired to work aboard a small freighter that's transporting a coffin-sized box. The rules are simple: don’t open the box, don’t ask about the box and don’t ask about the box's owner. 
Among the crew hides a stimulant-frenzied assassin. Using the module's sabotage table, the assassin holds a deadly advantage, but the players have strength in numbers. In order to survive they'll need to shake off the effects of cryosickness and out-think the assassin in a tense, strategic battle where every move counts.
Features:
  • One-shot: Enough content to make sure a single session is jam-packed with entertainment.
  • Fully illustrated: Locations, NPCs and items featured in the module are illustrated.
  • Map: A detailed isometric map of the spaceship Siq and a printer-friendly, spoiler-free 2D digital map designed to be handed out to players.
  • Encounter tables: Tables for generating random events to make sure that no two playthroughs are the same.
  • Ship Manifest: A ship with completed stats that can be utilised in your other sessions.
  • Beginner-friendly: With a contained environment and simple mechanics, I wrote Cryo-Siq to be accessible for new Mothership players and first-time Wardens.
  • Campaign-friendly: Cryo-Siq is versatile enough that it can slot into an existing campaign you're running, either as a job contract or a travel encounter.

Technical sheet

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