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Aurignac

Reference: OKAUR

Aurignac is an asymmetric game, in which you lead a clan of Neanderthals or Homo-Sapiens. A deck building mechanic for Homo-Sapiens, a worker placement mechanic for Neanderthals and a hand management mechanic for Mother Nature.
  • French
  • From 12 years old
  • 1 to 2h
  • 1 to 5 players

54,90€

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  • Technical sheet
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Aurignac

Description

Aurignac is an asymmetrical game in which you will be able to play three roles with different mechanics. Neanderthal will lead a clan and will try to found new tribes and Sapiens will use his knowledge to create art. Through the valley of Aurignac, they will have to adapt and survive the different seasons and the harshness of Mother Nature who, on her side, will try to get rid of these future... Humans!

Based on a deck building mechanic, Sapiens moves from territory to territory to hunt, collect or attack tribes. He uses his resources to complete 3 masterpieces before the end of the 10th season and leave his signature to future generations.

On a worker placement mechanic, Neanderthal moves, hunts, collects or attacks tribes. He uses his resources to found 7 tribes before the end of the 10th season and thus fight against his inevitable extinction.

On a hand management mechanic, Mother Nature places the resources and watches over her herds. She chooses the climatic conditions of each season, uses her cards to react to the actions of the tribes and trigger events. All this to prevent Sapiens and Neanderthals from reaching their goal before the end of the 10th season.

Technical sheet

Videos

Ludochrono

Renard Ludique

Open Ze Bouate

Description

Aurignac is an asymmetrical game in which you will be able to play three roles with different mechanics. Neanderthal will lead a clan and will try to found new tribes and Sapiens will use his knowledge to create art. Through the valley of Aurignac, they will have to adapt and survive the different seasons and the harshness of Mother Nature who, on her side, will try to get rid of these future... Humans!

Based on a deck building mechanic, Sapiens moves from territory to territory to hunt, collect or attack tribes. He uses his resources to complete 3 masterpieces before the end of the 10th season and leave his signature to future generations.

On a worker placement mechanic, Neanderthal moves, hunts, collects or attacks tribes. He uses his resources to found 7 tribes before the end of the 10th season and thus fight against his inevitable extinction.

On a hand management mechanic, Mother Nature places the resources and watches over her herds. She chooses the climatic conditions of each season, uses her cards to react to the actions of the tribes and trigger events. All this to prevent Sapiens and Neanderthals from reaching their goal before the end of the 10th season.

Technical sheet

Videos

Ludochrono

Renard Ludique

Open Ze Bouate

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