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Paon

Reference: OKA-PAON

In Paon, each player orchestrates their islands, attracts colorful flocks, and tries to collect as many feathers as possible over the course of three seasons. Everything unfolds in a friendly atmosphere full of twists and turns.
  • French
  • From 10 years old
  • less than 30mn
  • 2 to 4 players
Pre-order : Mai

14,90€

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  • Description
  • Technical sheet

Paon

Description

Welcome to the archipelago where migratory birds rule!

Gameplay

The game is played in three rounds, called “Seasons.”

Distribution and Draft

Players receive “Bird” and “Island” cards, then proceed to a draft.

Migration

Players place islands (or improve existing ones) to generate resources (plants, fish, meat). They must then place their birds on valid locations corresponding to their food needs.

Scoring

Points are calculated based on the value of the birds placed and various bonuses (complete flocks, affinities between species, bonus resources).

Season change

A central mechanic of the game requires players to rotate their Island cards at the end of each round, thus changing the available resources and the viability of habitats for the next round.

End of the game

Once the third season has passed, the game is over! Add up the scores from the three seasons and the player with the highest score is declared the winner.

Contents

  • 12 starting Island cards (set of 3 cards per player)
  • 1 current season card
  • 72 bird cards
  • 24 island cards (3 types, 8 of each)

Technical sheet

Description

Welcome to the archipelago where migratory birds rule!

Gameplay

The game is played in three rounds, called “Seasons.”

Distribution and Draft

Players receive “Bird” and “Island” cards, then proceed to a draft.

Migration

Players place islands (or improve existing ones) to generate resources (plants, fish, meat). They must then place their birds on valid locations corresponding to their food needs.

Scoring

Points are calculated based on the value of the birds placed and various bonuses (complete flocks, affinities between species, bonus resources).

Season change

A central mechanic of the game requires players to rotate their Island cards at the end of each round, thus changing the available resources and the viability of habitats for the next round.

End of the game

Once the third season has passed, the game is over! Add up the scores from the three seasons and the player with the highest score is declared the winner.

Contents

  • 12 starting Island cards (set of 3 cards per player)
  • 1 current season card
  • 72 bird cards
  • 24 island cards (3 types, 8 of each)

Technical sheet

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