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Pirate Borg - The Way of the Worm

Reference: GOLP103

The Way of the Worm zine is a 16-page horror scenario for Pirate Borg. Explore a cursed fishing village and uncover the sinister cult of the Mother of Worms.

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Pirate Borg - The Way of the Worm

Description

The Way of the Worm: award-winning parasitic horror for Pirate Borg

Designed by Alexander Jatscha-Zelt and Sabrina Jatscha of Golem Productions, The Way of the Worm is an acclaimed 16-page adventure zine that secured the Best Adventure award at Limithron's official Cabin Fever Jam. Set within the Crique des Vermineux, a deceptive and seemingly tranquil former colony in the Dark Caribbean, this scenario immerses pirates in folk horror and visceral body dread. The locals harbor an unspeakable secret, revering and feeding an eldritch parasite known as the Mother of Worms through gruesome offerings. The module features:
  • A critically recognized scenario celebrated across the OSR community for its choking, gritty atmosphere.
  • Expressive hand-drawn original artwork by Sabrina Jatscha capturing the filthy, high-contrast style of Pirate Borg.
  • A modular design engineered to function seamlessly as a one-shot or as an island encounter during a sprawling campaign.

Occult cults, a parasite player class, and the Gnawed Caves delve

This concise adventure booklet provides Harbor Masters with sharp tools to run a tense investigative horror scenario:
  • The Worm-Ridden player class: Command a tragic Haunted Soul character hosting a parasitic worm, trading bodily vitality for unholy powers and dark insight.
  • The Gnawed Caves: A 4-page subterranean dungeon delve mapped with detailed hand-drawn isometric layouts, filled with writhing horrors and slime-choked shrines.
  • The Road to Disaster timeline: An escalating event countdown tracking the terrible mutations and disasters that strike the settlement if characters fail to intervene.
  • Illustrated NPCs and a Wretched Generator: Four fully characterized villains and patrons paired with a procedural table to generate corrupted villagers in seconds.

Who is this parasitic horror scenario built for?

The Way of the Worm is tailored for gamemasters and adventuring parties who crave folk horror where paranoia, claustrophobia, and rot eclipse standard high-seas swashbuckling. Forcing players to look beneath the deceptive quiet of an isolated fishing port, this module turns every tavern drink and cave crawl into a brush with horrifying infestation. It is an essential zine to challenge your crew with an unforgettable coastal nightmare that will get under their skin.

Technical sheet

Description

The Way of the Worm: award-winning parasitic horror for Pirate Borg

Designed by Alexander Jatscha-Zelt and Sabrina Jatscha of Golem Productions, The Way of the Worm is an acclaimed 16-page adventure zine that secured the Best Adventure award at Limithron's official Cabin Fever Jam. Set within the Crique des Vermineux, a deceptive and seemingly tranquil former colony in the Dark Caribbean, this scenario immerses pirates in folk horror and visceral body dread. The locals harbor an unspeakable secret, revering and feeding an eldritch parasite known as the Mother of Worms through gruesome offerings. The module features:
  • A critically recognized scenario celebrated across the OSR community for its choking, gritty atmosphere.
  • Expressive hand-drawn original artwork by Sabrina Jatscha capturing the filthy, high-contrast style of Pirate Borg.
  • A modular design engineered to function seamlessly as a one-shot or as an island encounter during a sprawling campaign.

Occult cults, a parasite player class, and the Gnawed Caves delve

This concise adventure booklet provides Harbor Masters with sharp tools to run a tense investigative horror scenario:
  • The Worm-Ridden player class: Command a tragic Haunted Soul character hosting a parasitic worm, trading bodily vitality for unholy powers and dark insight.
  • The Gnawed Caves: A 4-page subterranean dungeon delve mapped with detailed hand-drawn isometric layouts, filled with writhing horrors and slime-choked shrines.
  • The Road to Disaster timeline: An escalating event countdown tracking the terrible mutations and disasters that strike the settlement if characters fail to intervene.
  • Illustrated NPCs and a Wretched Generator: Four fully characterized villains and patrons paired with a procedural table to generate corrupted villagers in seconds.

Who is this parasitic horror scenario built for?

The Way of the Worm is tailored for gamemasters and adventuring parties who crave folk horror where paranoia, claustrophobia, and rot eclipse standard high-seas swashbuckling. Forcing players to look beneath the deceptive quiet of an isolated fishing port, this module turns every tavern drink and cave crawl into a brush with horrifying infestation. It is an essential zine to challenge your crew with an unforgettable coastal nightmare that will get under their skin.

Technical sheet

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