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Neuroshima Hex 3.0 : Desert Tribes
Neuroshima Hex 3.0 : Desert Tribes
Neuroshima Hex 3.0 : Desert Tribes
Neuroshima Hex 3.0 : Desert Tribes

Neuroshima Hex 3.0 : Desert Tribes

Reference: PLG24457

Desert Tribes is an army expansion for Neuroshima Hex 3.0. Command wasteland desert nomads mastering camouflage, ambush tactics, and spatial mobility.
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9,95€

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  • Technical sheet
Neuroshima Hex 3.0 : Desert Tribes

Neuroshima Hex 3.0 : Desert Tribes

Description

Neuroshima Hex Desert Tribes: stealth nomads of the post-apocalyptic wasteland

Published by Portal Games, the Desert Tribes expansion is the 18th official army pack for the renowned tactical combat game Neuroshima Hex 3.0. Designed by Radosław and Julian Zakrzewski, this faction represents hardened wasteland wanderers who adapted to the most unforgiving environments on Earth. Rather than relying on heavy armor or massive firepower, these desert nomads dominate through camouflage, sudden disappearances, and lightning strikes where enemies least expect them. The faction features:
  • A brand-new Hide mechanic allowing active combat units to transform into foundational board tiles.
  • Devastating Ambush abilities triggered at the exact moment your troops vanish from the active frontline.
  • Superior operational mobility supported by an abundant set of Move tiles and specialized Mirage actions.

Neuroshima Hex Desert Tribes: ambush tactics, mirages, and board manipulation

Deploying the Desert Tribes demands misdirection and relentless disruption of enemy battle formations:
  • Concealment and foundation tiles: Units can hide, shifting out of active combat to become foundation markers that empower adjacent allied fighters.
  • Ambush trigger effects: While slipping into hiding, nomads can snare neighboring foes using bolas, deliver a swift sting attack, or reposition covertly across the board.
  • Mirage action tiles: These tactical tiles allow players to swap or slide units across the hex grid, upsetting opponent plans ahead of combat resolution.
  • The thrower headquarters: Unlike typical melee HQs, the Desert Tribes base features a ranged projectile attack reaching targets two hexes away.

Neuroshima Hex Desert Tribes: victory conditions and battle resolution

Commanding these nomads successfully requires executing a ruthless hit-and-run doctrine without holding static front lines:
  • Destroying the enemy HQ: Victory is achieved by whittling down the opposing headquarters to zero hit points through repeated, precise strikes.
  • Mitigating unit frailty: Lacking heavy armor or standard netting units, players must evade prolonged melee scrums and strike first during combat phases before slipping away. Neuroshima Hex 3.0: Desert Tribes is an essential addition for experienced tacticians seeking an army pack where elusive maneuver and spatial awareness outmatch raw force.

Technical sheet

  • Expansion for
  • Language(s)
  • Country of origin
  • Warning(s)
    Warning! Not suitable for children under 3 years of age. Small parts. Choking hazard.
  • EAN 5902560389579
  • Publishers Portal

Description

Neuroshima Hex Desert Tribes: stealth nomads of the post-apocalyptic wasteland

Published by Portal Games, the Desert Tribes expansion is the 18th official army pack for the renowned tactical combat game Neuroshima Hex 3.0. Designed by Radosław and Julian Zakrzewski, this faction represents hardened wasteland wanderers who adapted to the most unforgiving environments on Earth. Rather than relying on heavy armor or massive firepower, these desert nomads dominate through camouflage, sudden disappearances, and lightning strikes where enemies least expect them. The faction features:
  • A brand-new Hide mechanic allowing active combat units to transform into foundational board tiles.
  • Devastating Ambush abilities triggered at the exact moment your troops vanish from the active frontline.
  • Superior operational mobility supported by an abundant set of Move tiles and specialized Mirage actions.

Neuroshima Hex Desert Tribes: ambush tactics, mirages, and board manipulation

Deploying the Desert Tribes demands misdirection and relentless disruption of enemy battle formations:
  • Concealment and foundation tiles: Units can hide, shifting out of active combat to become foundation markers that empower adjacent allied fighters.
  • Ambush trigger effects: While slipping into hiding, nomads can snare neighboring foes using bolas, deliver a swift sting attack, or reposition covertly across the board.
  • Mirage action tiles: These tactical tiles allow players to swap or slide units across the hex grid, upsetting opponent plans ahead of combat resolution.
  • The thrower headquarters: Unlike typical melee HQs, the Desert Tribes base features a ranged projectile attack reaching targets two hexes away.

Neuroshima Hex Desert Tribes: victory conditions and battle resolution

Commanding these nomads successfully requires executing a ruthless hit-and-run doctrine without holding static front lines:
  • Destroying the enemy HQ: Victory is achieved by whittling down the opposing headquarters to zero hit points through repeated, precise strikes.
  • Mitigating unit frailty: Lacking heavy armor or standard netting units, players must evade prolonged melee scrums and strike first during combat phases before slipping away. Neuroshima Hex 3.0: Desert Tribes is an essential addition for experienced tacticians seeking an army pack where elusive maneuver and spatial awareness outmatch raw force.

Technical sheet

  • Expansion for
  • Language(s)
  • Country of origin
  • Warning(s)
    Warning! Not suitable for children under 3 years of age. Small parts. Choking hazard.
  • EAN 5902560389579
  • Publishers Portal
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