In the brutal world of Neuroshima, many believe power belongs only to those with heavy artillery, towering war machines, or mutated claws. They were wrong. Meet the Merchants Guild, a deceptive and formidable new faction expansion for Neuroshima Hex! 3.0.
Long dismissed as simple traders with no flags, territory, or roaring war rigs, this elite syndicate has weaponized the ultimate source of power: Gambles, the currency of the wasteland. When a wandering merchant goes missing, the Guild uses its immense wealth to buy, organize, and launch a highly trained mercenary force to exact cold, calculated revenge. Learn the true science of power—where every bullet has a price, and the Guild always collects!
Key Features:
- Weaponize the Wasteland Economy: Take command of a completely unique faction that leverages the power of currency (Gambles). Prove to your opponents that financial leverage can be just as lethal as heavy artillery.
- A Highly Unconventional Force: Command a versatile army of mercenaries, corrupt traders, and specialized hired guns. Unlike rigid militaries, the Merchants Guild excels at buying its way out of tight situations and turning enemies' greed against them.
- Trade-Based Tactical Maneuvers: Utilize brand-new battle tiles designed around economic leverage, currency flow, and high-value target priority to completely disrupt your opponent’s combat setups.
- Adaptable and Opportunistic Gameplay: With the power of wealth on your side, quickly hire the perfect counter-units and buy tactical advantages on the fly, adapting effortlessly to any board situation.
- Rich Post-Apocalyptic Lore: Explore a fascinating new angle of the Neuroshima universe, showing that even in a devastated, lawless world, commerce and corporate revenge still rule supreme.