Explore all our board games! Right here

Explore all our board games! Right here

New

Ludografik n°1

Reference: LUDO01

Ludografik, a new independent print french magazine, invites you to discover the world of games in all its facets: social, economic, historical, cultural, and political.

  • French

14,90€

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Ludografik

Your order will be shipped on 16/09/2026

  • Description
  • Technical sheet

Ludografik n°1

Description

Dedicated to gaming culture, Ludografik explores the gaming landscape through in-depth features, photo essays, and analyses covering  social practices, and the economic structures of the board game industry.

Summary :
  • A game in art: Exquisite Corpses, by Cathy Suignard.
  • Between physical distance and digital proximity, by Manuel Rozoy.
  • Games in cafés, by Xavier Berret.
  • Interview with Claire Schaffer – The Joy of Games
  • Museums and playful interaction, by David-Sean Thomas.
  • From the playground to the age of play, by Natacha Dehayes.
  • Toy libraries and media centres, by Antonin Merieux.
  • Games and challenges in the playground, by Paul Ralle.
  • When board games enter the workplace, by Suzon Beaussant.
  • Recreational tourism: ‘ludogîtes’, by Armelle Cottrant,
  • Games in the trenches, by Michel Boutin.
  • Tables and games, by Romain Pichon-Sintes.
  • Casinos: places of experience, by Jean-Manuel Mascort.
  • Events calendar
This first issue explores the places where people play: gaming cafés, toy libraries, media centres, festivals and hybrid spaces.
Through surveys, photography and personal accounts, Ludografik examines the growing role of play in our social and cultural spaces.

Technical sheet

  • Language(s)
  • Number of pages
  • Publishers Ludografik

Description

Dedicated to gaming culture, Ludografik explores the gaming landscape through in-depth features, photo essays, and analyses covering  social practices, and the economic structures of the board game industry.

Summary :
  • A game in art: Exquisite Corpses, by Cathy Suignard.
  • Between physical distance and digital proximity, by Manuel Rozoy.
  • Games in cafés, by Xavier Berret.
  • Interview with Claire Schaffer – The Joy of Games
  • Museums and playful interaction, by David-Sean Thomas.
  • From the playground to the age of play, by Natacha Dehayes.
  • Toy libraries and media centres, by Antonin Merieux.
  • Games and challenges in the playground, by Paul Ralle.
  • When board games enter the workplace, by Suzon Beaussant.
  • Recreational tourism: ‘ludogîtes’, by Armelle Cottrant,
  • Games in the trenches, by Michel Boutin.
  • Tables and games, by Romain Pichon-Sintes.
  • Casinos: places of experience, by Jean-Manuel Mascort.
  • Events calendar
This first issue explores the places where people play: gaming cafés, toy libraries, media centres, festivals and hybrid spaces.
Through surveys, photography and personal accounts, Ludografik examines the growing role of play in our social and cultural spaces.

Technical sheet

  • Language(s)
  • Number of pages
  • Publishers Ludografik
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