Psi World III - Clandestine Escape Network: three complete adventures for use with Psi World.
They all take place in the same location and share the same background, forming an interconnected campaign. The background in Psi World III - Clandestine Escape Network can serve as the basis for a continuing campaign well beyond the three adventures contained in this book.
- The Eigerson Factor: Psis are wanted by the authorities, and an important scientist sympathetic to the psionic cause is about to enter the region to defect to the Free State. It appears that the Confederation police have a new method of tracking down Psis. Your mission is to uncover this secret and eliminate the danger to all Psis in the region, and to the scientist in particular.
- The Clandestine Escape Network: The Free State, with the help of a clandestine psionic network within the Confederation, operates a series of escape routes for Psis who wish to leave the repressive police state of the Confederation. It is feared that Professor John Lewis may be the as yet unidentified victim of a car accident. If this is the case, it is vital that this pro-psi scientist be rescued and transported safely to the Free State before his identity is established by the Confederation police. Your mission is to positively identify and rescue him.
- They strike at dawn: after years of negotiations, rumors are circulating that the Confederation is planning to invade the Free State before an alliance of small democracies around the Confederation can be finalized. Is this rumor true? Your mission is to gather information and definitive proof of the Confederation's plans before an invasion takes place.
The Antiques RPG collection publishes role-playing games in French from the golden age of creative profusion in the 1980s, particularly games published by Fantasy Games Unimited and its iconic founder, Scott Bizar.
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