The book really does have everything a beginner needs: history and background, interesting formations, organisational information for building a force, and game stats for playing the game. Each army has a painting and basing guide, along with a beautifully illustrated catalogue of the available models. It is a one-stop gaming resource for the fighting in the Western Desert leading to the decisive Battle of Alamein and the close-fought battles in Tunisia that finally sealed the fate of the Axis in North Africa.
What's Inside
Each country has its own section, starting with a guide to some of the major battles they fought, their unique special rules, and the organisation of their forces. Each country has a selection of formations that you can field. These usually include light and medium tanks or self-propelled guns, and various types of infantry including armoured infantry in half-tracks for the Americans, paratroopers for each country, and rangers and commandos. This is followed by a selection of anti-tank guns, artillery, anti-aircraft guns, and aircraft to support your core formation. All-in-all, there are 33 different formations to choose from, or to mix and match to create your unique force.