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RuneQuest - Les Ruines Fumantes & Autres Contes

Reference: BIGRQK11

RuneQuest - The Smoking Ruins & Other Tales is a supplement offering three ready-to-play adventures for your RuneQuest games.
  • French
  • From 14 years old
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  • Technical sheet
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RuneQuest - Les Ruines Fumantes & Autres Contes

Description

Into the Wilderness!

RuneQuest - The Smokring Ruins & Other Stories contains ready-to-play scenarios for RuneQuest. This book takes your adventurers through the untamed wilderness of the South, a region full of reclusive villagers, ancient standing stones, Beastmen, troll spirits, undead, wolf brothers, dinosaurs, monstrous mercenary companies, animated trees, river spirits, and even more extraordinary perils and wonders!

In these pages you will find:
  •     A highly detailed geographical index to the mysterious and dangerous region of Glorantha known as the Southern Wilderness.
  •     You'll discover the secrets of the Wild Temple, a vast network of standing megaliths and a sacred sanctuary of the Beastmen, as well as the Lost Valley, a remote and seemingly forgotten refuge known to its inhabitants as the Long House.
  •     The Smoldering Ruins - a complete scenario leading adventurers to the haunted streets of an ancient great city in search of a long-lost artifact.
  •     The Tower of Urvantan - a complete scenario set in the Lost Valley that pits the adventurers and his Sentinels against a monstrous army, with their best hope of victory hidden in the tower of the legendary - and strangely absent - wizard Urvantan.
  •     The Grove of Greenstone - an episodic scenario that takes place over several years. It offers adventurers the opportunity to participate in an annual ritual in a sacred garden to restore the elves' fading magic and reassert their hold on the region.

This supplement requires the base book to play.

Technical sheet

Description

Into the Wilderness!

RuneQuest - The Smokring Ruins & Other Stories contains ready-to-play scenarios for RuneQuest. This book takes your adventurers through the untamed wilderness of the South, a region full of reclusive villagers, ancient standing stones, Beastmen, troll spirits, undead, wolf brothers, dinosaurs, monstrous mercenary companies, animated trees, river spirits, and even more extraordinary perils and wonders!

In these pages you will find:
  •     A highly detailed geographical index to the mysterious and dangerous region of Glorantha known as the Southern Wilderness.
  •     You'll discover the secrets of the Wild Temple, a vast network of standing megaliths and a sacred sanctuary of the Beastmen, as well as the Lost Valley, a remote and seemingly forgotten refuge known to its inhabitants as the Long House.
  •     The Smoldering Ruins - a complete scenario leading adventurers to the haunted streets of an ancient great city in search of a long-lost artifact.
  •     The Tower of Urvantan - a complete scenario set in the Lost Valley that pits the adventurers and his Sentinels against a monstrous army, with their best hope of victory hidden in the tower of the legendary - and strangely absent - wizard Urvantan.
  •     The Grove of Greenstone - an episodic scenario that takes place over several years. It offers adventurers the opportunity to participate in an annual ritual in a sacred garden to restore the elves' fading magic and reassert their hold on the region.

This supplement requires the base book to play.

Technical sheet

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