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ASL - Onslaught to Orsha 2 : Opération Bagration

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ASL - Onslaught to Orsha 2: Operation Bagration is a historical wargame covering Operation Bagration.
  • English
  • From 14 years old
  • 3 to 4h
  • 1 to 2 player(s)

182,50 €

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The Minsk-Moscow Highway, Belorussia, 23 June 1944

The 16th Guards Rifle Division was one of three heavily reinforced infantry divisions that were to create holes in the German lines and allow tank forces of the 2nd Guards Tank Corps of the 5th Tank Army to make rapid and deep penetrations along the Moscow-Minsk Highway. The zone of the 16th was south of the highway, and along the Smolensk-Minsk Railroad.

They were reinforced with the following units: 148th Tank Regiment (PT mineroller tanks), 63rd Guards Heavy Tank Regiment (KVs), 517th Tank Regiment (FT tanks), elements of several Self-Propelled Artillery Regiments, 2nd Guards Assault Engineer-Sapper Brigade, as well as numerous towed artillery units. The Soviet forces trained as a combined arms team prior to the attack, and were well prepared.

In most sectors of Army Group Center, the Germans had relatively thin lines, and most armor and heavy artillery was stripped to defend expected areas of attack. The area of the highway had seen much heavy fighting in the winter of 1943-44, and the Germans expected an attack to come in this direction. When German intelligence detected the buildup of artillery and armored forces, as well as the movement of ammunition, their reaction was to ensure forces in this area retained significant combat strength.

The 78th Sturm Division, already the most powerful infantry division in Army Group Center, maintained its structure which included the 189th Assault Gun Battalion (StuG), a Heavy Tank Destroyer Battalion (PzJgIII/IVs), 5th Nebelwerfer Battalion (120mm Mortars), and Army Antiaircraft Battalion 293 (mix of 88s/20s)

These forces defended from probably the most dense network of mines, trenches, and bunkers in Army Group Center, including special rotating bunkers housing machine-guns.

Contains :
  •     32 action-packed scenarios (including 10 new ones!) In full color, on maps and HASL, plus a campaign game: Ontrack to Orsha
  •     370 pre-cut 1/2" counters
  •     296 pre-cut 5/8" counters
  •     Two 22 "x 28" and one 28 "x 28" HASL maps that combine to represent the historical situation around the Orsha plain in late June 1944.
  •     Rules pages describing aircraft, vehicles and guns used, map terrain and campaign game rules.
  •     Two new 16 "x22" double-width geomorphic maps (DW-8, DW-9) printed on heavy card stock, depicting the terrain of the Eastern Front
  •     A new Player's Aid for quick reference of HBRs, procedures and tables used by scenarios and the campaign
Theme(s) War
Language(s) English
Mechanism(s) Wargame
Author(s) Chas Smith
Editor Bounding Fire Productions

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