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51ème état - second hand

Reference: PIO-51E

Pre-owned game - good condition
  • French
  • From 10 years old
  • 1 to 2h
  • 2 to 4 players

35,00€

Sold and shipped by:

Pioche & Rejoue

Your order will be shipped on 13/05/2026

  • Description
  • Technical sheet

51ème état - second hand

Description

Pre-owned game - good condition
Build the 51st state within one of the four major groups that survived the war against the machines.
"51st State" is a card game where you must be the first to reach 30 victory points.
The war ravaged the world (at least the United States) and it took nearly 30 years for it to regain the ability to organize itself.
If the 50 old states now represent nothing more than meaningless lines on old maps, the creation of the new 51st state will therefore be the birth of a new country. Players can choose from four different groups, each with its own advantages: NEW YORK, which upholds traditional values; the APPALACHIAN FEDERATION, focused on resource extraction; THE MERCHANTS GUILD, whose name is self-explanatory; and THE MUTANT UNION, which represents the future of humanity for some and bloodthirsty mutant monsters for others.
During the game, you can draw cards (visible or hidden) to build your hand.
The game's unique feature is that some of these cards can be placed in several different ways to gain different advantages.
You can therefore place a location:
- On the looting side to gain an immediate but unique benefit.
- On the cooperation side to gain a smaller but valid benefit each turn.
- Or finally, attach it to your territories to take advantage of its resources and special ability.
The game takes place over several turns divided into 5 phases: Draw, Production, Actions, Victory Points, End of Turn.
Victory points do not accumulate but increase each turn based on your choices.

Technical sheet

Description

Pre-owned game - good condition
Build the 51st state within one of the four major groups that survived the war against the machines.
"51st State" is a card game where you must be the first to reach 30 victory points.
The war ravaged the world (at least the United States) and it took nearly 30 years for it to regain the ability to organize itself.
If the 50 old states now represent nothing more than meaningless lines on old maps, the creation of the new 51st state will therefore be the birth of a new country. Players can choose from four different groups, each with its own advantages: NEW YORK, which upholds traditional values; the APPALACHIAN FEDERATION, focused on resource extraction; THE MERCHANTS GUILD, whose name is self-explanatory; and THE MUTANT UNION, which represents the future of humanity for some and bloodthirsty mutant monsters for others.
During the game, you can draw cards (visible or hidden) to build your hand.
The game's unique feature is that some of these cards can be placed in several different ways to gain different advantages.
You can therefore place a location:
- On the looting side to gain an immediate but unique benefit.
- On the cooperation side to gain a smaller but valid benefit each turn.
- Or finally, attach it to your territories to take advantage of its resources and special ability.
The game takes place over several turns divided into 5 phases: Draw, Production, Actions, Victory Points, End of Turn.
Victory points do not accumulate but increase each turn based on your choices.

Technical sheet

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