Shadowrun: Dirtier Deeds, the dirtiest work of the Sixth World
Shadowrun: Dirtier Deeds is presented as a campaign supplement centered on the "dirty jobs" of the Sixth World: street-level crime, corporate sabotage, and the ethically grey contracts shadowrunners typically take on. Following the naming convention of earlier "Dirty"-themed supplements, the book appears to lean into political intrigue, betrayal, and the darker underbelly of the sprawl.
A campaign book, compatible with Sixth World
Shadowrun: Dirtier Deeds offers Game Masters a series of connected adventures or a framework for building a long-term story around high-stakes, morally ambiguous operations. Fully compatible with the Shadowrun, Sixth World (City Edition) core rulebook, the book is expected, like previous volumes of this type, to introduce new Street Cred or Notoriety interactions, along with gear and contacts suited for both low-profile and high-infamy work.