JDPSTD039
After being stripped of all their possessions, a sorceress, a barbarian, an elf, and a dwarf are forced to steal all the equipment they need for their next adventure from the Magic Maze—the local shopping mall. They agree to commit their theft simultaneously before racing to the exits to escape the security guards, who have been watching them since they arrived.
Still unable to communicate freely, each player can move any of the four heroes at any time, but only according to a specific action assigned to them: move north, explore a new area, take an escalator, etc. This constraint requires rigorous and intuitive coordination to achieve the objective before the virtual hourglass runs out.
Moments when speech is allowed are rare and precious: the rest of the time, only actions count. Simple mechanics, silent cooperation, and constant tension make for an intense and immediate experience, faithful to the original.
Contents of Magic Maze Pocket:
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