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Reference: SWG241901
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As an adventurer, you try to stop armed conflicts between animalfolk nations. Do your best to avoid the horrors a destructive war would inflict.
The armies in the game act independently, so you cannot control them directly. Instead, you get multi-use resource cards, which you can use to thwart their plans. You only get a few new cards each round, so you have to figure out when and how to make the best use of them.
As an adventurer, you try to stop armed conflicts between animalfolk nations. Do your best to avoid the horrors a destructive war would inflict.
The armies in the game act independently, so you cannot control them directly. Instead, you get multi-use resource cards, which you can use to thwart their plans. You only get a few new cards each round, so you have to figure out when and how to make the best use of them.