A solo game about the tail-gunners of Bomber Command. Contrast finding love off-duty with the danger of operations.
Statistically Bomber Command was the most dangerous branch of service in WW2. Over 44% of the volunteers didn’t survive a tour of duty. Will you?
This is a solo journalling game. A deck of cards is used to provide journalling prompts for the operations and off-duty time. The probability of you surviving 10 significant operations in the game is roughly the same as the tail-gunners had of surviving a tour of duty.
You keep a debrief diary of the after-action report on each operation, and a personal diary of the highpoints of life and love on and around the base. During the game this builds a unique story of your character’s wartime experiences.
This is an immersive table top story game for 1 player. A game session can take 30-60 minutes or more, depending upon how much you want to write. All you need is a pack of playing cards, some paper and pens to create your wartime story.
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