A gallery of characters ready to play in the role-playing game Crimes
Crimes is a historical role-playing game set in the heart of the Belle Époque and rooted in the tradition of 19th-century classic, fantasy, and horror literature.
In Crimes, this era is experienced by its characters as particularly painful, with the sirens of a decadent universe inexorably drawing humanity towards its ruin, a universe torn between boundless optimism and apocalyptic melancholy, with no possible redemption.
Crime is the central theme of this game, whose founding principle is “Decadence”: according to this law, anyone responsible for a criminal act, whether a person, a society, or a civilization, must pay the price through progressive decadence. Thus, the passions and deviances of the characters lead them inexorably towards their own hell: physical degeneration, madness, or other curses...
This gallery presents fifteen new characters ready to play, whose traits have been borrowed from Crimes subscribers and members of the creative team. Their stories, initially imagined in collaboration with the author of Crimes, have been adapted to fit into a team dynamic. Three new teams of investigators are presented here, each with their own intrigues and members, who can also serve as NPCs in your campaigns.
This PDF book includes:
- The Police Consultants, investigators who are stiff and seasoned on the outside, but deeply affected on the inside;
- The Conquerors of the Invisible, tortured characters in search of the absolute. Yielding to the sirens of the invisible and the unspeakable
- The Insurgents, tightrope walkers on the red line that separates law and illegality, the Janus Bifrons of our universe where crime and punishment intertwine.
To use this supplement, you will need the Investigator's Guide.
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