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Mosaic - Chroniques d'une Civilisation

Reference: SYLMOS01FR

Mosaic: A Story of Civilization is a Civilization-Building game from Glenn Drover, designer of, among others, Age of Empires III: The Age of Discovery, Railways of the World, Sid Meier's Civilization: The Boardgame, and Raccoon Tycoon.
  • French
  • From 14 years old
  • 1 to 2h
  • 2 to 6 players

67,50€

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Mosaic - Chroniques d'une Civilisation

Description

Take control and make an ancient civilization evolve from its origins!

Mosaic is a game of action selection. On your turn, you will perform one of the seven available actions and acquire the different components that make up a civilization, such as science, economy, culture, etc...

Acquiring components is important to create the unique mosaic of your civilization. They are used as prerequisites for many new technologies, as well as for awarding points. In addition, by specializing in one or more civilization components, you can claim a "golden age" of that type.

As the game progresses and your civilization develops, score cards are gradually revealed from the four decks. Each time a score card is revealed, your Civilization scores one point for each region you dominate with your cities and military units. After the third score card is revealed, there is a final round and the game ends.

You will then score points for your cities and villages, wonders, projects and golden ages, as well as for all your cards that score points for your unique civilization components.

Technical sheet

Videos

Trailer

Un Monde de Jeux

Ludochrono

Description

Take control and make an ancient civilization evolve from its origins!

Mosaic is a game of action selection. On your turn, you will perform one of the seven available actions and acquire the different components that make up a civilization, such as science, economy, culture, etc...

Acquiring components is important to create the unique mosaic of your civilization. They are used as prerequisites for many new technologies, as well as for awarding points. In addition, by specializing in one or more civilization components, you can claim a "golden age" of that type.

As the game progresses and your civilization develops, score cards are gradually revealed from the four decks. Each time a score card is revealed, your Civilization scores one point for each region you dominate with your cities and military units. After the third score card is revealed, there is a final round and the game ends.

You will then score points for your cities and villages, wonders, projects and golden ages, as well as for all your cards that score points for your unique civilization components.

Technical sheet

Videos

Trailer

Un Monde de Jeux

Ludochrono

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