Try to get as many of your ships as possible to the end of the quadrant as quickly as possible to achieve the highest score before a player runs out of ships to move and the game ends.
Each round, players can draw cards from the deck or play a card. The cards played will determine our movement by 1, 2, or 3 spaces, and there is even a type of card that moves two ships at once.
Each square can offer immediate rewards (extra moves, repairs, extra turns, etc.) or protection against certain types of dice.
The quadrant is divided into a 5x10 grid, with every 2 rows being attacked by a type of enemy associated with 2 or more dice colors.
At the end of the round, after each player has finished their turn and moved their ships. The 4 dice (white, yellow, blue, and red) will be rolled according to the position of each ship, the enemies, and the value of the corresponding die. The enemies will damage the ships. Each ship can withstand 1 damage; the second damage eliminates it.
Protect your ships, advance quickly and carefully if you want to remain a hero and not a legend.
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