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Old School Essentials - Fantasy Avancé - Règles Spécifiques - Version PDF

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This rules module supplements the Old-School Essentials game with rules for playing it in the “advanced fantasy” genre.
  • French

8,00 €

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your order will be shipped on 24 Sep 2025

This rules module complements the Old-School Essentials game.


Rules for playing in the “Advanced Fantasy” genre, adding material inspired by the beloved “Advanced” rules of the 1970s:

  • 9 human classes: acrobat, assassin, barbarian, bard, druid, illusionist, knight, paladin, ranger.
  • 6 classes of semi-human races: drow, duergar, gnome, half-elf, half-orc, svirfneblin.
  • All new classes are carefully designed to match the power levels of the classic Basic/Expert game.
  • Rules for poisons. (Essential for assassin characters!)
  • Advanced options: Optional rules to add depth to character creation, combat, and spellcasting.

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