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Reference: WDG-ANC
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The British attempted to reduce a poorly-defended German salient centered on the town of Neuve Chapelle. Plans were to expand a breakthrough and with cavalry and infantry reserves take the Aubers ridge line. However, poor communication and coordination and the weather conspired to slow the initial British successes and allowed the German army to rush reinforcements into the area. Among other game features, At Neuve Chapelle uses offensive artillery and defensive artillery fire, British command checks, and a unique assault combat mechanic to simulate the bloody struggle.
Contents:
The British attempted to reduce a poorly-defended German salient centered on the town of Neuve Chapelle. Plans were to expand a breakthrough and with cavalry and infantry reserves take the Aubers ridge line. However, poor communication and coordination and the weather conspired to slow the initial British successes and allowed the German army to rush reinforcements into the area. Among other game features, At Neuve Chapelle uses offensive artillery and defensive artillery fire, British command checks, and a unique assault combat mechanic to simulate the bloody struggle.
Contents: