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Medievallons

Reference: WHG-ABGDS2-MED

In Medievallons, battle to be the first to create 3 guilds and harness their powers to dominate the capital and claim the kingdom! With 13 unique guild cards, players must balance strengthening their own position with disrupting that of others. This fast-paced, strategic game lasts approximately 30 minutes.
  • English, Dutch
  • From 8 years old
  • less than 30mn
  • 2 to 5 players

19,95€

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  • Description
  • Technical sheet
  • Videos

Medievallons

Description

Fight to be the first to create 3 guilds and harness their powers to dominate the capital and claim the kingdom!

The beloved monarch has died, creating a power vacuum. Players compete to create three guilds and dominate the capital in order to claim the crown.

Choose your guilds wisely, each with unique powers, for a strategic and fast-paced battle. Can you outsmart your rivals and take control? Players draw a guild card each turn and must decide: play it to gain a powerful effect but lose it, create a new guild at the risk of being attacked, or add members to protect it but slow down their progress.

The goal is to create 3 guilds, each consisting of three identical cards. If a guild falls below three members due to interference, its cards return to the player's hand.

The game ends when one player completes their third guild and wins.



Includes the Kickstarter campaign promo pack (3 mini expansions).

Technical sheet

Videos

Trailer

Description

Fight to be the first to create 3 guilds and harness their powers to dominate the capital and claim the kingdom!

The beloved monarch has died, creating a power vacuum. Players compete to create three guilds and dominate the capital in order to claim the crown.

Choose your guilds wisely, each with unique powers, for a strategic and fast-paced battle. Can you outsmart your rivals and take control? Players draw a guild card each turn and must decide: play it to gain a powerful effect but lose it, create a new guild at the risk of being attacked, or add members to protect it but slow down their progress.

The goal is to create 3 guilds, each consisting of three identical cards. If a guild falls below three members due to interference, its cards return to the player's hand.

The game ends when one player completes their third guild and wins.



Includes the Kickstarter campaign promo pack (3 mini expansions).

Technical sheet

Videos

Trailer

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