Explore all our board games! Right here

Explore all our board games! Right here

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1603 products

Bargain

Cash-a-Catch - Bargain

English, Korean, Japanese From 14 years old less than 30mn 3 to 5 players

Wrapped box - Intact game material - A sunken corner - See picture - Multilingual game

21,56€

26,95€

Vendu par Philibert

New

StarDriven: Gateway - Solar Flare Deluxe Upgrade Kit

Upgrade your StarDriven: Gateway games with this Deluxe Pack.

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StarDriven: Gateway - Invasion Coop Expansion INK Washed

English From 14 years old 1 to 2h 1 to 4 players

StarDriven: Gateway - Invasion Coop Expansion INK Washed adds 3 distinct cooperative scenarios to the starship simulation game, StarDriven: Gateway.

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StarDriven: Gateway - Base Pledge Inkwash

English From 14 years old 1 to 2h 1 to 4 players

In StarDriven: Gateway, 1-4 players each control their own starship and crew while determining the fate of distant colonies near an ancient alien gateway.

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StarDriven: Gateway - Base Pledge

English From 14 years old 1 to 2h 1 to 4 players

In StarDriven: Gateway, 1-4 players each control their own starship and crew while determining the fate of distant colonies near an ancient alien gateway.

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Silver Mine (L.Board)

English, Korean, Japanese From 14 years old less than 30mn 2 to 6 players

You stand at the entrance of a ruthless mine where you either strike it rich or lose everything. Will you manage to return with your pockets full, or will you leave with nothing?

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Nebular Colors

English, Korean, Japanese From 14 years old less than 30mn 2 players

Unite the power of the cosmos to form new stars using sets of cards.

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Bingo: Numbers 1-45

English, Korean, Japanese From 8 years old less than 30mn 2 to More than 10 players

A classic party game in which players cover places on their cards based on what space is called out by a caller.

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New York, New York

English, Korean, Japanese From 14 years old less than 30mn 2 to 4 players

Arrange 12 tiles in numerical order, from the Statue of Liberty to the Vessel to complete the beautifully painted New York Cityscape.

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Hexxpeed

English, Korean, Japanese From 14 years old less than 30mn 2 to 5 players

Everyone plays at the same time! Get ready for a frantic speed challenge where each player must get rid of their 15 hexagonal tiles as fast as possible.

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Finger Pirates

English, Korean, Japanese From 14 years old less than 30mn 4 to 5 players

A simple bidding game where all you need is your fingers!

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Fenceology

English, Korean, Japanese From 14 years old less than 30mn 1 to 4 players

Be the first to enclose seven areas with tiles.

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Express Cross - Dragon Edition

English, Korean From 8 years old less than 30mn 2 to More than 10 players

Write the sum of the numbers rolled out of the dice on a piece of paper.

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13 Animals

English, Korean, Japanese From 14 years old less than 30mn 2 to 5 players

Will you be the first to place all your animals in sets? Or will you be the legendary player who collects all different animals in a rainbow win? In 13 Animals, choose and discard wondrous animals from Asia in this rummy-style game with lots of twists, with art from famous Japanese artist Sai Beppu!

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Lords of Waterdeep

English From 14 years old 1 to 2h 2 to 5 players

Lords of Waterdeep is a game of intrigue, shifting resources, and secretive schemes in the most fantastic metropolis of the Forgotten Realms.

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Lords of Waterdeep Scoundrels of Skullport Expansion

English From 14 years old 30mn to 1h 2 to 6 players

Scoundrels of Skullport includes new Lords, new Buildings, and new Intrigue and Quest cards. This expansion set also adds a new faction, the Gray Hands, allowing up to six players.

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Heroscape: Shores of Valhalla Terrain Expansion

English

Battered ship remains bring new opportunities, and new dangers, to the battlefield.

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Heroscape: Thormun & Kraken Army Expansion

English

Lead Thormun’s pirate forces and unleash the Kraken’s crushing tentacles to dominate land and sea!

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Heroscape: Upgraded Necrotech Reavers Common Army Expansion

English

Includes 6 highly detailed miniatures with interchangeable arms, ready to deploy for coordinated strikes, devastating special attacks, and battlefield control.

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Heroscape: Revenants of Revna & Nuckelavee Common Army Expansion

English

New 3-figure Common Squad and a new Common Hero! Reinforce your ranks—add multiple squads to amplify your undead army!

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Heroscape: Skordyre Soldiers Common Army Expansion

English

Includes 6 highly detailed miniatures to unleash on Valhalla!

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Race for the Galaxy: Xeno Counterstrike

English less than 30mn 2 to 4 players

Xeno Counterstrike is the sequel to Xeno Invasion, together forming the 3rd arc of RFTG expansions.

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Seas of Havoc: Premium Illustrated Insert

The Seas of Havoc Premium Insert was developed from the outset as an integral part of the campaign, meticulously designed to handle the game's dynamic mix of naval combat components and deck-building elements.

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Seas of Havoc: Neoprene Playmat

English From 14 years old

This 25 x 17 inch neoprene mat replaces the quad-fold game board for Seas of Havoc.

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Seas of Havoc: First Mates

English From 14 years old 1 to 2h 1 to 5 players

The First Mates expansion introduces a ton of modules that you can add to Seas of Havoc including new First Mates cards, Ship Upgrade trees, 2 new captains, new market cards and more.

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Seas of Havoc: Sea Monster

English From 14 years old 1 to 2h 1 to 5 players

The Sea Monster expansion adds two new captains and a variety of modular sea monster expansions that you can mix and match to create fresh experiences on the high seas.

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Seas of Havoc

English From 14 years old 1 to 2h 1 to 5 players

In Seas of Havoc, players take on the role of a unique captain of a ship in a naval combat game where players are competing for the most renown.

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Seas of Havoc: Captain's Deluxe Edition

English From 14 years old 1 to 2h 1 to 5 players

In Seas of Havoc, players take on the role of a unique captain of a ship in a naval combat game where players are competing for the most renown.

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Via Peregrina

English From 10 years old less than 30mn 1 player

Via Peregrina est un jeu de réflexion solo sur le thème du pèlerinage, basé sur des cartes, dans lequel le joueur tente de consacrer sept sanctuaires avant d'être submergé ou d'épuiser le paquet de cartes.

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Neuroshima Hex: Battle

English From 8 years old less than 30mn 2 players

Neuroshima Hex: Battle Edition is a compact tactical board game set in a post-apocalyptic world. Command unique armies, use special abilities, and engage in intense strategic duels. Includes two armies and a neoprene playmat in a portable box. 
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Neuroshima Hex: Wiremen

English From 8 years old less than 30mn 1 to 4 players

Neuroshima Hex: Wiremen introduces a powerful new faction enhanced by stolen technology and cybernetic upgrades. Featuring Technology tiles, ranged specialists, and the unique Inspiration ability, Wiremen offer flexible tactics and new strategic possibilities. 
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Neuroshima Hex! 3.0: Vegas

English from 13 years less than 30mn 2 to 4 players

Neuroshima Hex! Vegas introduces a faction that thrives on wealth, manipulation, and control rather than military strength. Use influence, advanced programming, and cunning tactics to outplay opponents. Requires Neuroshima Hex! 3.0
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Neuroshima Hex! 3.0: Smart

English from 13 years less than 30mn 2 to 4 players

Neuroshima Hex! Smart introduces a rogue fragment of Moloch that has evolved deep within the Neojungle. Field biodroids, parasitic micro-robots, and advanced electromagnetic weapons in a faction that blends machine and living organisms. Requires Neuroshima Hex! 3.0
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Neuroshima Hex! 3.0: New York

English from 13 years less than 30mn 2 to 4 players

Neuroshima Hex! New York introduces a determined faction fighting to restore Free America. Venture into the wastelands, recover prewar technology, recruit valuable allies, and expand your influence. Requires the Neuroshima Hex! 3.0 base game. 
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Neuroshima Hex! 3.0: Neojungle

English from 13 years less than 30mn 2 to 4 players

Neuroshima Hex! Neojungle introduces a terrifying faction of mutated vegetation spreading across the wasteland. Assimilating humans and animals into symbiotic creatures, Neojungle grows relentlessly and overwhelms opponents through its unstoppable expansion. Requires Neuroshima Hex! 3.0. 
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Neuroshima Hex! 3.0: Missisipi

English from 13 years less than 30mn 2 to 4 players

Neuroshima Hex! Mississippi introduces a defensive new army from the toxic Belt of Death. Use poison attacks to weaken enemy HQs, disrupt opposing strategies, and control the battlefield. Requires the Neuroshima Hex! 3.0 base game. 
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Neuroshima Hex! 3.0: Sharrash

English from 13 years less than 30mn 2 to 4 players

Neuroshima Hex! Sharrash introduces a cunning army of intelligent mutant rats. Use a mobile HQ, mortars, paralysis effects, and the unique Hole foundation tile to outsmart opponents. Strong in defense and disruption, but limited in mobility, armor, and unit numbers. 
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Neuroshima Hex! 3.0: Death Breath

English from 13 years less than 30mn 2 to 4 players

Neuroshima Hex! Death Breath introduces a terrifying new army infected by a deadly virus. Upgrade units with customizable tokens, adapt your strategy, and unleash relentless infected forces on the battlefield. Requires the Neuroshima Hex! 3.0 base game. 
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Imperial Settlers: Why Can't We Be Friends

English From 10 years old 1 to 2h 1 to 4 players

Imperial Settlers: Why Can’t We Be Friends introduces Open Production, a new mechanic that lets opponents use your buildings while leaving their workers behind. Includes new cards for all factions, the common deck, and solo play. Requires Imperial Settlers
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Imperial Settlers: We Didn't Start The Fire

English From 10 years old 1 to 2h 1 to 4 players

Imperial Settlers: They Won’t Stop Coming! introduces the Conquest mechanic, allowing players to push borders and take enemy faction cards into their own empire. Expand your territory, seize valuable assets, and discover new strategic possibilities. Requires Imperial Settlers
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Imperial Settlers: 3 Is a Magic Number

English From 10 years old 30mn to 1h 1 to 4 players

Imperial Settlers: 3 Is a Magic Number introduces the new SET mechanic, rewarding players for building groups of three cards of the same color. It adds new cards for all factions, the common deck, and solo play, creating fresh strategic choices and drafting opportunities. 
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Detective: Signature Series – Petty Officers

English From 14 years old 2 to 3h 1 to 5 players

Detective: Petty Officers adds animal companions to the Antares team. Use pets’ unique abilities to find clues, reduce stress, and influence suspects while tackling new challenges and time-sensitive decisions. Requires Detective: A Modern Crime Board Game
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Detective: Signature Series – Dig Deeper

English From 16 years old 2 to 3h 1 to 5 players

Detective: Dig Deeper is a standalone investigation in the Signature Series line. Created by Rob Daviau, it takes players to the 1970s for a nostalgic crime-solving experience filled with mystery, memorable storytelling, and classic detective drama. 
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Detective: A Modern Crime Board Game

English From 16 years old 1 to 2h 1 to 5 players

Detective is a modern crime-solving board game where you become a real investigator. Solve five interconnected cases, uncover a larger conspiracy, and use online research and deduction to crack the mysteries before another crime occurs.

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Detective: A Modern Crime Board Game – Season One

English From 12 years old 1 to 2h 1 to 5 players

Detective: Season One is a cooperative crime-solving board game for 1–5 players. Investigate cases, uncover clues, and work together as professional detectives. Includes three standalone mysteries, each playable in about 90 minutes. 
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Vienna Connection

English From 16 years old 2 to 3h 1 to 5 players

Vienna Connection is a cooperative espionage board game for 1–5 players. As CIA agents during the Cold War, complete secret missions across Europe, uncover Soviet activity, and navigate a story-driven campaign filled with intrigue and suspense. 
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Milion Dollar Script

English From 14 years old 2 to 3h 3 to 10 players

In this Hollywood-themed board game, players pitch movie ideas to studio executives. Using a classic blockbuster story structure, they compete to create the best hero-and-villain screenplay and secure a lucrative deal in the film industry. 
New

Imperial Miners: Aztecs vs Weirdlings

English From 14 years old 30mn to 1h 1 to 5 players

The first expansion to Imperial Miners adds 2 new factions and expands strategic options by letting players choose 6 of 8 factions. It introduces dual-function cards, day/night mechanics, and hand-based effects for deeper engine-building gameplay. 
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