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Reference: 3D-DOCK-FORTRESS-GOOD
Dockfighters: The Ale Wars - Fortress Expansion is a siege expansion for the aerial combat game Dockfighters: The Ale Wars. Build a modular fortress to besiege or defend.
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Dockfighters: The Ale Wars - Fortress Expansion is an expansion for Dockfighters: The Ale Wars, a tactical aerial combat game published by 3D ArtLab and designed for 1 to 4 players. In this alternate-history dieselpunk universe set in 1948, where fragmented territories such as Bavaria and Saxony clash in the Ale Wars, battles typically take place between fighters, bombers, and airships above a hexagonal board.
This expansion introduces a whole new dimension by adding a modular ground fortress, equipped with its own weapon systems and anchor points, which transforms certain missions into full-scale sieges between air forces and ground defenses.
The fortress is constructed using six curved walls and six straight walls, allowing you to customize the layout of your defensive perimeter. Seven tower elements complete the structure, including a central tower that serves as the primary objective during certain missions.
Three underground hangars allow you to launch or dock dockfighters directly from the ground base, using the same magnetic system as the airships in the base game—which here serves to track damage and secure defensive weaponry.
The expansion includes new rules and missions designed specifically for the fortress, such as breakthrough scenarios where attackers must destroy specific sections of the walls or the central tower, or last stand missions where defenders use the underground hangars to deploy reinforcements. These scenarios enrich the base game’s campaign without altering its overall structure, adding a new way to approach squadron battles.
Dockfighters: The Ale Wars - Fortress Expansion is an expansion for Dockfighters: The Ale Wars, a tactical aerial combat game published by 3D ArtLab and designed for 1 to 4 players. In this alternate-history dieselpunk universe set in 1948, where fragmented territories such as Bavaria and Saxony clash in the Ale Wars, battles typically take place between fighters, bombers, and airships above a hexagonal board.
This expansion introduces a whole new dimension by adding a modular ground fortress, equipped with its own weapon systems and anchor points, which transforms certain missions into full-scale sieges between air forces and ground defenses.
The fortress is constructed using six curved walls and six straight walls, allowing you to customize the layout of your defensive perimeter. Seven tower elements complete the structure, including a central tower that serves as the primary objective during certain missions.
Three underground hangars allow you to launch or dock dockfighters directly from the ground base, using the same magnetic system as the airships in the base game—which here serves to track damage and secure defensive weaponry.
The expansion includes new rules and missions designed specifically for the fortress, such as breakthrough scenarios where attackers must destroy specific sections of the walls or the central tower, or last stand missions where defenders use the underground hangars to deploy reinforcements. These scenarios enrich the base game’s campaign without altering its overall structure, adding a new way to approach squadron battles.