Explore all our board games! Right here

Explore all our board games! Right here

Board games

Board games bring together a wide variety of formats, mechanics and difficulty levels, allowing every player to find an experience suited to their group, their available time and their level of experience. This category includes the full range of boa... Board games bring together a wide variety of formats, mechanics and difficulty levels, allowing ever... Read more

12941 products

Neuroshima Hex: Battle

English From 8 years old less than 30mn 2 players

Neuroshima Hex: Battle Edition is a compact tactical board game set in a post-apocalyptic world. Command unique armies, use special abilities, and engage in intense strategic duels. Includes two armies and a neoprene playmat in a portable box. 

Neuroshima Hex: Wiremen

English From 8 years old less than 30mn 1 to 4 players

Neuroshima Hex: Wiremen introduces a powerful new faction enhanced by stolen technology and cybernetic upgrades. Featuring Technology tiles, ranged specialists, and the unique Inspiration ability, Wiremen offer flexible tactics and new strategic possibilities. 

Neuroshima Hex! 3.0: Vegas

English from 13 years less than 30mn 2 to 4 players

Neuroshima Hex! Vegas introduces a faction that thrives on wealth, manipulation, and control rather than military strength. Use influence, advanced programming, and cunning tactics to outplay opponents. Requires Neuroshima Hex! 3.0. 

Neuroshima Hex! 3.0: Smart

English from 13 years less than 30mn 2 to 4 players

Neuroshima Hex! Smart introduces a rogue fragment of Moloch that has evolved deep within the Neojungle. Field biodroids, parasitic micro-robots, and advanced electromagnetic weapons in a faction that blends machine and living organisms. Requires Neuroshima Hex! 3.0. 

Neuroshima Hex! 3.0: New York

English from 13 years less than 30mn 2 to 4 players

Neuroshima Hex! New York introduces a determined faction fighting to restore Free America. Venture into the wastelands, recover prewar technology, recruit valuable allies, and expand your influence. Requires the Neuroshima Hex! 3.0 base game. 

Neuroshima Hex! 3.0: Neojungle

English from 13 years less than 30mn 2 to 4 players

Neuroshima Hex! Neojungle introduces a terrifying faction of mutated vegetation spreading across the wasteland. Assimilating humans and animals into symbiotic creatures, Neojungle grows relentlessly and overwhelms opponents through its unstoppable expansion. Requires Neuroshima Hex! 3.0. 

Neuroshima Hex! 3.0: Missisipi

English from 13 years less than 30mn 2 to 4 players

Neuroshima Hex! Mississippi introduces a defensive new army from the toxic Belt of Death. Use poison attacks to weaken enemy HQs, disrupt opposing strategies, and control the battlefield. Requires the Neuroshima Hex! 3.0 base game. 

Neuroshima Hex! 3.0: Sharrash

English from 13 years less than 30mn 2 to 4 players

Neuroshima Hex! Sharrash introduces a cunning army of intelligent mutant rats. Use a mobile HQ, mortars, paralysis effects, and the unique Hole foundation tile to outsmart opponents. Strong in defense and disruption, but limited in mobility, armor, and unit numbers. 

Neuroshima Hex! 3.0: Death Breath

English from 13 years less than 30mn 2 to 4 players

Neuroshima Hex! Death Breath introduces a terrifying new army infected by a deadly virus. Upgrade units with customizable tokens, adapt your strategy, and unleash relentless infected forces on the battlefield. Requires the Neuroshima Hex! 3.0 base game. 

Imperial Settlers: Why Can't We Be Friends

English From 10 years old 1 to 2h 1 to 4 players

Imperial Settlers: Why Can’t We Be Friends introduces Open Production, a new mechanic that lets opponents use your buildings while leaving their workers behind. Includes new cards for all factions, the common deck, and solo play. Requires Imperial Settlers. 

Imperial Settlers: We Didn't Start The Fire

English From 10 years old 1 to 2h 1 to 4 players

Imperial Settlers: They Won’t Stop Coming! introduces the Conquest mechanic, allowing players to push borders and take enemy faction cards into their own empire. Expand your territory, seize valuable assets, and discover new strategic possibilities. Requires Imperial Settlers. 

Imperial Settlers: 3 Is a Magic Number

English From 10 years old 30mn to 1h 1 to 4 players

Imperial Settlers: 3 Is a Magic Number introduces the new SET mechanic, rewarding players for building groups of three cards of the same color. It adds new cards for all factions, the common deck, and solo play, creating fresh strategic choices and drafting opportunities. 

Sovereign: Fall of Wormwood - Acrylic Tokens

Set of 100 acrylic “citizen” tokens to replace the cardboard ones in the base game.

Sovereign: Fall of Wormwood - Custom Forge Dice

Sovereign: Fall of Wormwood - Custom Forge Dice is a pack of 8 engraved 8-sided dice, for players who prefer not to use the Talent Forge tracker. A bonus custom 12-sided die is added, to help track scored Echoes!

Detective: Signature Series – Petty Officers

English From 14 years old 2 to 3h 1 to 5 players

Detective: Petty Officers adds animal companions to the Antares team. Use pets’ unique abilities to find clues, reduce stress, and influence suspects while tackling new challenges and time-sensitive decisions. Requires Detective: A Modern Crime Board Game. 

Detective: Signature Series – Dig Deeper

English From 16 years old 2 to 3h 1 to 5 players

Detective: Dig Deeper is a standalone investigation in the Signature Series line. Created by Rob Daviau, it takes players to the 1970s for a nostalgic crime-solving experience filled with mystery, memorable storytelling, and classic detective drama. 

Sovereign: Fall of Wormwood - Card Sleeves

520 custom poker-sized card sleeves (100 microns), enough to sleeve Sovereign: Fall of Wormwood and the Exiles of Eden expansion.

Sovereign: Fall of Wormwood - Exiles of Eden

English From 14 years old 30mn to 1h 2 to 4 players

This expansion adds four new Faction decks that give more variety: a band of Sky Pirates, Disgraced Royalty, a Mindless Cult, and an enclave of Freedom Fighters.

Sovereign: Fall of Wormwood - Core Box

English From 14 years old 30mn to 1h 2 to 4 players

Lead the future of humanity in the struggle to reclaim its past.

Detective: A Modern Crime Board Game

English From 16 years old 1 to 2h 1 to 5 players

Detective is a modern crime-solving board game where you become a real investigator. Solve five interconnected cases, uncover a larger conspiracy, and use online research and deduction to crack the mysteries before another crime occurs.

Detective: A Modern Crime Board Game – Season One

English From 12 years old 1 to 2h 1 to 5 players

Detective: Season One is a cooperative crime-solving board game for 1–5 players. Investigate cases, uncover clues, and work together as professional detectives. Includes three standalone mysteries, each playable in about 90 minutes. 

Vienna Connection

English From 16 years old 2 to 3h 1 to 5 players

Vienna Connection is a cooperative espionage board game for 1–5 players. As CIA agents during the Cold War, complete secret missions across Europe, uncover Soviet activity, and navigate a story-driven campaign filled with intrigue and suspense. 

Milion Dollar Script

English From 14 years old 2 to 3h 3 to 10 players

In this Hollywood-themed board game, players pitch movie ideas to studio executives. Using a classic blockbuster story structure, they compete to create the best hero-and-villain screenplay and secure a lucrative deal in the film industry. 

Imperial Miners: Aztecs vs Weirdlings

English From 14 years old 30mn to 1h 1 to 5 players

The first expansion to Imperial Miners adds 2 new factions and expands strategic options by letting players choose 6 of 8 factions. It introduces dual-function cards, day/night mechanics, and hand-based effects for deeper engine-building gameplay. 

Imperial Miners

English From 10 years old 30mn to 1h 1 to 5 players

Imperial Miners is an engine-building card game for 1–5 players set in the Imperial Settlers universe. Excavate mines, trigger faction abilities, advance tech tracks, and create powerful combos to score the most victory points. 

AI Space Puzzle

English From 8 years old 1 to 2h 2 to 5 players

AI SPACE PUZZLE is a cooperative board game where players communicate with a damaged AI to prevent a spaceship reactor meltdown. Solve puzzles, interpret incomplete signals, and work together through 40 varied scenarios of increasing difficulty. 

Monolith Arena

English From 10 years old less than 30mn 2 to 4 players

Wage war against opponents on a hexagonal board. Prepare your armies to face off on the battlefield and surprise your enemy with your choice of special abilities!

Basilica

English From 14 years old 30mn to 1h 2 players

In Basilica, two rival architects compete in Renaissance Florence to build the most magnificent basilica. Place tiles, manage builders, and even copy your opponent’s moves. Only one will achieve fame and glory. 

Resurgence

English From 14 years old 1 to 2h 1 to 4 players

Resurgence is a competitive euro-style board game for 1–4 players featuring bag building, hidden worker placement, engine building, and resource management in an alternate 20th-century setting. 

Robinson Crusoe: Adventures on the Cursed Island – Mystery Tales

English From 14 years old 1 to 2h 1 to 4 players

Robinson Crusoe: Mystery Tales adds a dark campaign inspired by Colonel Percy Fawcett. Featuring Horror and Sanity mechanics, new characters, beasts, and mystery cards, this expansion offers five linked missions filled with danger and suspense. 

Dreadful Circus

English From 14 years old 30mn to 1h 4 to 8 players

Dreadful Circus is a fast-paced strategic card game where players manage bizarre and dark circus shows. Bid, negotiate, and invest in Performances and Attractions to earn the most profit while outsmarting rival circus directors. 

The Last Spell: Apocalypse Pledge

English From 14 years old 2 to 3h 1 to 4 players

Defend the city from the hordes of nocturnal invaders until The Last Spell is cast.

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Available : Octobre 2026

The Safe

French From 14 years old 30mn to 1h 1 to 4 players

Do you dare to take on the ultimate heist? In the Safe, you and your team face the greatest challenge of your careers: cracking five heavily secured safes. But there’s a catch… Communication is strictly forbidden!

Robinson Crusoe: Adventures on the Cursed Island – Treasure Chest

English From 14 years old 1 to 2h 1 to 4 players

Robinson Crusoe: Treasure Chest collects promotional content into one expansion. Discover new scenarios, characters, crew members, events, mysteries, shelter upgrades, and gameplay modules that add variety, surprises, and fresh adventures to every game. 

Robinson Crusoe: Collector's Edition

English From 14 years old 1 to 2h 1 to 4 players

Robinson Crusoe: Collector’s Edition is an enhanced survival adventure game featuring detailed miniatures, immersive exploration, and an Open & Play Tutorial Campaign. Build a settlement, face dangers, uncover secrets, and experience the ultimate Robinson Crusoe adventure. 

Robinson Crusoe: Adventures on the Cursed Island – The Book of Adventures

English From 14 years old 1 to 2h 1 to 4 players

Robinson Crusoe: The Book of Adventures adds over 50 scenarios to the acclaimed survival game. Featuring classic, fan-created, and brand-new adventures, it offers challenges for all skill levels and greatly expands replayability with endless stories to explore. 

Robinson Crusoe: Adventures on the Cursed Island

English From 14 years old 3 to 4h 1 to 4 players

Robinson Crusoe: Adventures on the Cursed Island is a cooperative survival game where shipwrecked players build shelters, find food, craft tools, and face dangers on a mysterious island. Explore, uncover secrets, and shape your own adventure through countless events and discoveries. 

VNTYPL8S

English From 10 years old less than 30mn 3 to 8 players

VNTYPL8S est un jeu d'ambiance dans lequel vous pouvez créer vos propres plaques d'immatriculation personnalisées. Chaque joueur reçoit une carte « propriétaire » et une carte « condition », puis utilise ces thèmes et ces personnages pour concevoir sa plaque.

Bohemians

English From 14 years old 30mn to 1h 1 to 4 players

Bohemians is a deck-building card game set in Paris at the turn of the 20th century. Play as an aspiring artist, find inspiration, meet muses, create art, and balance daily life. Earn achievements and tell your own artistic story on the road to success. 

Age of Galaxy

English From 14 years old 30mn to 1h 1 to 4 players

Age of Galaxy is a strategic sci-fi card game featuring 30+ unique factions. Explore, colonize, develop technologies, build fleets, and expand your empire. Multiple card uses, diverse paths to victory, improved components, and an enhanced solo mode offer great replayability. 

Stronghold: Undead

English From 14 years old 1 to 2h 1 to 2 players

The Last Aurora: Stronghold is a fully asymmetric two-player strategy game. Command either the undead forces of Arkhton or the defenders of Pearl Keep in an epic battle of light versus darkness, using unique abilities and strategies to achieve victory. 

Gutenberg

English From 14 years old 1 to 2h 1 to 4 players

Gutenberg is a strategic board game set in 15th-century Europe. Compete as pioneering printers by expanding your workshop, acquiring new fonts and inks, securing patron support, and using a unique rotating gear system to maximize points and build your fame. 

Eleven: Unexpected Events

English From 14 years old 1 to 2h 1 to 4 players

Eleven: Unexpected Events adds unpredictability to the football management game with surprise cards that change matches in unexpected ways. A new Reputation board tracks your club’s popularity and can influence control, success, or failure. 

Eleven: Stadium

English From 14 years old 1 to 2h 1 to 4 players

Eleven: Stadium expands the football management game with stadium development. Upgrade facilities, attract sponsors, manage staff, and meet rising fan expectations to turn your club into a world-class football empire. 

Eleven: International Players

English From 14 years old 1 to 2h 1 to 4 players

Eleven: International Players expands the football management game by introducing international scouting. Recruit talented players from around the world, build your squad, and turn local clubs into global powerhouses with rising stars. 

Eleven: International Cup

English From 14 years old 1 to 2h 1 to 4 players

Eleven: The International Cup expands the football management game with a competitive international tournament mode. Face powerful opponents, manage player fatigue, and balance league and cup matches to achieve global glory. 

Eleven: Solo Campaign

English From 14 years old 1 to 2h 1 to 4 players

Eleven: The Solo Campaign expands the football management game with a 14-scenario solo campaign. Start in the lower divisions, make career-defining decisions, manage different clubs, and work your way toward first-division glory. 

Eleven

English From 14 years old 1 to 2h 1 to 4 players

Eleven is a football club management strategy game for 1–4 players. Build and grow your club by hiring staff, signing players, managing sponsors, upgrading your stadium, and choosing tactics across scenario-based seasons to become the best manager. 
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Modern and classic board games: the essentials for every type of player

Board games bring together a wide variety of formats, mechanics and difficulty levels, allowing every player to find an experience suited to their group, their available time and their level of experience. This category includes the full range of board games available at Philibert, with titles for adults and children alike, from beginners to expert players used to complex rules. In addition to the great classics (Monopoly, Trivial Pursuit, Cluedo, Uno, Scrabble, La Bonne Paye, Connect 4), you'll also discover major titles of modern board gaming such as 7 Wonders, Dixit, Catan, Carcassonne, Unlock, Ticket to Ride, Splendor, Skyjo, Codenames, Time's Up and many more.

Board games for every age and every type of player

Choosing a board game largely depends on the age of the participants and the context of play. Children's games are classified by age range to offer rules and components suited to each stage of development. Games for teenagers and adults cover a wider range of themes, with more advanced mechanics or subjects aimed at a more experienced audience. Family games occupy a middle ground: they offer rules that can be picked up quickly, while still providing enough depth to engage players from different generations gathered around the same table.

Party games, family games and expert games

The complexity of a board game varies greatly depending on the target players. Party games favor simple rules and short playing sessions, often suited to large groups and evenings with friends. Family games introduce slightly more structured mechanics, without requiring a long learning phase. Expert games, sometimes referred to as strategy games, require more time to set up and learn, with denser rule systems aimed at players seeking tactical depth.

Cooperative games, two-player games and solo games

Some board games are designed for specific play configurations. Cooperative games offer an experience where participants play together against the game itself rather than against each other. Two-player games are designed to work specifically as a duo, with balancing suited to this format. Solo games allow a single player to play alone, with automated systems replacing human opponents. These formats meet varied gaming needs, beyond the classic configurations of three, four or five players or head-to-head play.

Varied mechanics and themes

Beyond age and player count, a board game can be chosen based on its mechanics: resource management, deckbuilding, drafting, worker placement, deduction, investigation, and so on. Investigation and escape room games offer a narrative progression with puzzle-solving, while management or strategy games rely on resource optimization and decision-making. Choosing a theme (space, pirates, music, cinema, abstract worlds, etc.) rounds out the criteria to guide your choice.

Board games to suit every mood

Choosing a board game relies on several combined criteria: the number of players, the average length of a game, the experience level of the participants and the type of mechanic sought. These criteria help gradually narrow down the choice within a wide catalog, taking into account the intended occasion — whether it's an evening with friends, a family moment, or a session among regular players.

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